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Re: [DOCS]Re: [pcgen] [Trackered] Re: Bow and arrow output sheet question

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  • Eddy Anthony
    Trackered: [ 1037343 ] WEAPON.%.TOTALHIT tag clarification ... -- ~ Eddy Anthony (MoSaT) ~ PCGen Content Silverback
    Message 1 of 5 , Sep 29, 2004
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      Trackered:
      [ 1037343 ] WEAPON.%.TOTALHIT tag clarification

      Devon Jones scribed:

      >> Barak is right. I just created a character in 3.0 mode with a normal
      >> longbow, +1 mighty longbow, and +1 longbow. I then put a +2 arrow into
      >> each of the three bows. What I got was:
      >> Normal: +2 attack, +2 damage
      >> +1 Mighty: +2 attack, +3 damage
      >> +1: +3 attack, +3 damage
      >>
      >> This all looks correct to me using fantasy_std, combined and both
      >> types of PDF OS. However, the statblock and compact OS do not add the
      >> ammo. You didn't say which OS you used, but I'd be willing to bet it
      >> was one of the statblocks or compact.
      >>
      >> Upon looking into a bit futher, WEAPON.%.TOTALHIT does not return any
      >> ammo added in, while WEAPON.%.RANGELIST.%range1.TOTALHIT does return
      >> the ammo bonus added in. Looks like the docs on this tag could use a
      >> little boost...
      >>
      >> Chuck
      >> OS Gibbon

      --
      ~ Eddy Anthony (MoSaT)
      ~ PCGen Content Silverback
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