Re: [pcgen] [TM] Bug calculating hit points for modified default monsters
- Ok, I fixed it.
Eddy Anthony wrote:
>This bug can be demonstrated using GMGen as well as the outputsheets.
>To do so, set preferences to Default monsters on, create a Hill Giant, open
>GMGen and go to the initiative tab. The stat block on the right will show
>the HD to be (12d8)+96, the 96 is double what it should be.
>Next set your preferences to default monsters off, create a Hill giant, go
>to the GMGen initiative tab, the second Hill giant will have the correct HD
>out put: (12d8)+48.
>This bug has been around a while, I first noticed this in GMGen back before
>it was coupled with PCGen.