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Re: [NOT a BUG] loading CodeMonkey in 3.5

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  • koralis_arkhadian
    So maybe the answer is to not load the sources referenced in the player file that are redundant with the gamne mode? Or pop up a requestor to allow them to
    Message 1 of 12 , Mar 3, 2004
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      So maybe the answer is to not load the sources referenced in the
      player file that are redundant with the gamne mode? Or pop up a
      requestor to allow them to ignore all player file sources (or pick
      and choose whether to load each one on a line-item basis.)



      --- In pcgen@yahoogroups.com, "Jeremy Turnley" <jeremyturnley@h...>
      wrote:
      > PCGEN as of now will load conflicting sources if you try to load a
      > 3.0 character into 3.5e mode. This will utterly destroy the
      > character file if saved and cause craploads of errors.
      >
      > Which you would KNOW if you had read the linked thread at CMP.
      >
      > Duh.
      >
      > -Jeremy
      >
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