Re: Question: adding Impact to weapons
- --- In email@example.com, "bridgegm" <mikebridge@e...> wrote:
> ah, i had seen Impact in 'complete warrior' as the blunt equiv ofYes with one very important thing to remember:
> keen, didn't know it had a psionic counterpart. so could just make a
> custom file, yoink the keen data over, tweak it for bludgeon, and it
> should work?
the KEY tag MUST be unique.
As long as the KEY is unique the name can be the same (Impact) and not
cause a problem.