Re: [RSRD] [Andargor] Question about Aasimar
> Actually, that means it should not have ANY PREALIGN on it..... Weonly put
> PREALIGNs on the ALWAYS.....mean LG,
> Always Good (Any) would mean LG, NG, CG. Always Lawful (Any) would
> LN, LE...As far as I know, that's already been fixed in the 10/29 release.
> Andargor, is that something simple for the script?
Aasimar is listed as having "Usually good" alignment, so there is no
PREALIGN for it.
> > This is the "non-elite array", and would result in afinal stat
> > line of "Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 10" as shownin the
> > example monster.is using,
> Ok, since I don't think things like that are in the XML the script
> we'll have to come back to those when the script is done.Yeah, I agree this kind of thing should come into manual edits, when
> Tir Gwaith
> PCGen Data SB and BoD
we get there. It's not easy to parse for...
It's good that it's noted, however.
I'm having trouble following all the bug reports, could this be put in
the bug tracker? Or have a separate directory in files for monsters?