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[EMILY] RE: [pcgen] Re: [BUG] OpenRPG XML Export

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  • Martijn Verburg (DSLWN)
    Bounce. K TM SB ... From: blithwyn [mailto:blithwyn@yahoo.co.uk] Sent: Saturday, 1 November 2003 8:38 a.m. To: pcgen@yahoogroups.com Subject: [pcgen] Re: [BUG]
    Message 1 of 5 , Nov 2, 2003
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      Bounce.



      K

      TM SB



      -----Original Message-----
      From: blithwyn [mailto:blithwyn@...]
      Sent: Saturday, 1 November 2003 8:38 a.m.
      To: pcgen@yahoogroups.com
      Subject: [pcgen] Re: [BUG] OpenRPG XML Export



      I checked the skills issue in 5.3.12 and it is indeed broken.
      The csheet_dnd_OpenRPG.xml itself is probably as Emily states not
      broken but the exporthandler seems to be.

      |FOR.0,COUNT[SKILLS],1,\SKILL.%\ Check:
      [\SKILL.%.TOTAL\+1d20], <option selected="0"
      value="0">,</option>,1|
      does not work as intended (nor as documented) and is probably a code
      bug as far as I can tell.

      The sheet can be fixed by using
      |FOR,%skill,0,COUNT[SKILLS],1,1|
      <option selected="0" value="0">|SKILL.%skill| Check: [|SKILL.%
      skill.TOTAL|+1d20]</option>
      |ENDFOR|
      or something similar instead.

      But someone needs to check the code for the |FOR. syntax (as
      compared to the documentation). (Too much DFOR overlap?)

      Ratheof Blithwyn
      LST Lemur




      --- In pcgen@yahoogroups.com, "Neil Thaxton" <nthaxton@y...> wrote:
      > I have seen this brought up several times and havent seen any real
      > responce. Emily Has stated in a previous message that the current
      > export for OpenRPG is fixed but I beg to differ given that I have
      > tried three different versions of PCGen (all from the PCGen web
      page,
      > 5.2, 5.3.1.2 beta and 5.4, with OpenRPG 1.5.1)
      >
      > There are several problems and Please forgive me for not
      > sounding 'tech" but I dont know the first thing about XML
      >
      > the problems seem to be in the macros that are used to send the
      dice
      > rolls into the chat window. The format of [1d20] is comming out
      in
      > several places as [d20). I have just tried the export sheet found
      in
      > the current build of PCGen before I started to type this post
      >
      > COMBAT, SKILLS
      > None of the Macros work if you try to "send to chat" or even open
      teh
      > Windows and use the Send button the result is the same.
      >
      > (0) Ken Ro: Skills: Balance Check: [4+1d20)
      > (0) Ken Ro: Skills: Climb Check: [3+1d20)
      > (0) Ken Ro: Skills: Craft (Leatherworking) Check: [2+1d20)
      > (0) Ken Ro: Skills: Escape Artist Check: [4+1d20)
      > (0) Ken Ro: Skills: Handle Animal Check: [-1+1d20)
      > (0) Ken Ro: Skills: Heal Check: [3+1d20)
      > (0) Ken Ro: Skills: Hide Check: [4+1d20)
      > (0) Ken Ro: Skills: Intuit Direction Check: [3+1d20)
      > (0) Ken Ro: Skills: Jump Check: [3+1d20)
      > (0) Ken Ro: Skills: Knowledge (Arcana) Check: [2+1d20)
      > (0) Ken Ro: Skills: Knowledge (Nature) Check: [2+1d20)
      > (0) Ken Ro: Skills: Listen Check: [4+1d20)
      > (0) Ken Ro: Skills: Literacy Check: [0+1d20)
      > (0) Ken Ro: Skills: Move Silently Check: [4+1d20)
      > (0) Ken Ro: Skills: Profession (Cook) Check: [4+1d20)
      > (0) Ken Ro: Skills: Profession (Herbalist) Check: [5+1d20)
      > (0) Ken Ro: Skills: Profession (Hunt) Check: [4+1d20)
      > (0) Ken Ro: Skills: Ride Check: [3+1d20)
      > (0) Ken Ro: Skills: Search Check: [1+1d20)
      > (0) Ken Ro: Skills: Speak Language(Elven) Check: [1+1d20)
      > (0) Ken Ro: Skills: Swim Check: [-6+1d20)
      > (0) Ken Ro: Skills: Tumble Check: [5+1d20)
      > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
      > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
      >
      > None of the macros seen to be workign to do the Skill Check
      >
      >
      > COMBAT,WEEAPONS. UNARMED STRIKE
      > the One hand does not even try to send the macro to the chat
      window.
      > all you get is "(0) Ken Ro: One Hand: " but not even the formula
      > showing up as it did for skills.
      >
      > the flurry of blows I have had spotty results with (and i am
      thinking
      > its an OpenRPG issus but I will list anyway)
      >
      > Off and on (though it might have been fixed in teh last rev of
      PCGen)
      > is/was the first lines (attack) of the skill woudl show p just
      like
      > the Unarmed Strick (One hand) while if I went to the flurry of
      blows
      > windows and selected teh 2nd attack it woudl print out and dothe
      dice
      > rolljust find. I when I first loaded the character xml into
      OpenRPG
      > this mornto double check the problems the flurry of blows didnt
      work
      > but after a few mins it "seemed" to work. so I am not willing to
      > rule out the fact the first error I had this morn being user
      error,
      > though it wasnt my fault for PCGen 5.3 beta nor 5.2.
      >
      > I have uploaded the OpenRPG export xml (th eone I made this morn)
      the
      > PCGen files (though I had to name it funkie to get it make
      Geocities
      > to take the file). I have also loaded the export template that I
      > have been using. This is the "correct" named one that Emily was
      > mentioning but...
      >
      > Character File (remove .txt to load into PCGen)
      > http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt
      <http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt>
      >
      > the current Export for OpenRPG
      > http://www.geocities.com/nthaxton/pcgen/Ro.xml
      <http://www.geocities.com/nthaxton/pcgen/Ro.xml>
      >
      > the copy I had to manually edit to make work.
      > http://www.geocities.com/nthaxton/pcgen/KenRo.xml
      <http://www.geocities.com/nthaxton/pcgen/KenRo.xml>
      >
      > And this is the export template that shipped with the last build
      of
      > PCGen
      > http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml
      <http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml>
      >
      > Sorry (again) for the weird naming on the PCGen file but I
      currently
      > having issues with my ISP's FTP/Web space.
      >
      > Thank you for your time and effort.
      >
      > Neil




      [Non-text portions of this message have been removed]
    • blithwyn
      Bounce. Did anyone ever take look at this? Ratheof Blithwyn LST Lemur ... code ... real ... current ... have ... found ... open ... to ... morn) ... I
      Message 2 of 5 , Nov 12, 2003
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        Bounce.

        Did anyone ever take look at this?

        Ratheof Blithwyn
        LST Lemur

        --- In pcgen@yahoogroups.com, "Martijn Verburg (DSLWN)"
        <MartijnV@d...> wrote:
        > Bounce.
        >
        >
        >
        > K
        >
        > TM SB
        >
        >
        >
        > -----Original Message-----
        > From: blithwyn [mailto:blithwyn@y...]
        > Sent: Saturday, 1 November 2003 8:38 a.m.
        > To: pcgen@yahoogroups.com
        > Subject: [pcgen] Re: [BUG] OpenRPG XML Export
        >
        >
        >
        > I checked the skills issue in 5.3.12 and it is indeed broken.
        > The csheet_dnd_OpenRPG.xml itself is probably as Emily states not
        > broken but the exporthandler seems to be.
        >
        > |FOR.0,COUNT[SKILLS],1,\SKILL.%\ Check:
        > [\SKILL.%.TOTAL\+1d20], <option selected="0"
        > value="0">,</option>,1|
        > does not work as intended (nor as documented) and is probably a
        code
        > bug as far as I can tell.
        >
        > The sheet can be fixed by using
        > |FOR,%skill,0,COUNT[SKILLS],1,1|
        > <option selected="0" value="0">|SKILL.%skill| Check: [|SKILL.%
        > skill.TOTAL|+1d20]</option>
        > |ENDFOR|
        > or something similar instead.
        >
        > But someone needs to check the code for the |FOR. syntax (as
        > compared to the documentation). (Too much DFOR overlap?)
        >
        > Ratheof Blithwyn
        > LST Lemur
        >
        >
        >
        >
        > --- In pcgen@yahoogroups.com, "Neil Thaxton" <nthaxton@y...> wrote:
        > > I have seen this brought up several times and havent seen any
        real
        > > responce. Emily Has stated in a previous message that the
        current
        > > export for OpenRPG is fixed but I beg to differ given that I
        have
        > > tried three different versions of PCGen (all from the PCGen web
        > page,
        > > 5.2, 5.3.1.2 beta and 5.4, with OpenRPG 1.5.1)
        > >
        > > There are several problems and Please forgive me for not
        > > sounding 'tech" but I dont know the first thing about XML
        > >
        > > the problems seem to be in the macros that are used to send the
        > dice
        > > rolls into the chat window. The format of [1d20] is comming out
        > in
        > > several places as [d20). I have just tried the export sheet
        found
        > in
        > > the current build of PCGen before I started to type this post
        > >
        > > COMBAT, SKILLS
        > > None of the Macros work if you try to "send to chat" or even
        open
        > teh
        > > Windows and use the Send button the result is the same.
        > >
        > > (0) Ken Ro: Skills: Balance Check: [4+1d20)
        > > (0) Ken Ro: Skills: Climb Check: [3+1d20)
        > > (0) Ken Ro: Skills: Craft (Leatherworking) Check: [2+1d20)
        > > (0) Ken Ro: Skills: Escape Artist Check: [4+1d20)
        > > (0) Ken Ro: Skills: Handle Animal Check: [-1+1d20)
        > > (0) Ken Ro: Skills: Heal Check: [3+1d20)
        > > (0) Ken Ro: Skills: Hide Check: [4+1d20)
        > > (0) Ken Ro: Skills: Intuit Direction Check: [3+1d20)
        > > (0) Ken Ro: Skills: Jump Check: [3+1d20)
        > > (0) Ken Ro: Skills: Knowledge (Arcana) Check: [2+1d20)
        > > (0) Ken Ro: Skills: Knowledge (Nature) Check: [2+1d20)
        > > (0) Ken Ro: Skills: Listen Check: [4+1d20)
        > > (0) Ken Ro: Skills: Literacy Check: [0+1d20)
        > > (0) Ken Ro: Skills: Move Silently Check: [4+1d20)
        > > (0) Ken Ro: Skills: Profession (Cook) Check: [4+1d20)
        > > (0) Ken Ro: Skills: Profession (Herbalist) Check: [5+1d20)
        > > (0) Ken Ro: Skills: Profession (Hunt) Check: [4+1d20)
        > > (0) Ken Ro: Skills: Ride Check: [3+1d20)
        > > (0) Ken Ro: Skills: Search Check: [1+1d20)
        > > (0) Ken Ro: Skills: Speak Language(Elven) Check: [1+1d20)
        > > (0) Ken Ro: Skills: Swim Check: [-6+1d20)
        > > (0) Ken Ro: Skills: Tumble Check: [5+1d20)
        > > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
        > > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
        > >
        > > None of the macros seen to be workign to do the Skill Check
        > >
        > >
        > > COMBAT,WEEAPONS. UNARMED STRIKE
        > > the One hand does not even try to send the macro to the chat
        > window.
        > > all you get is "(0) Ken Ro: One Hand: " but not even the formula
        > > showing up as it did for skills.
        > >
        > > the flurry of blows I have had spotty results with (and i am
        > thinking
        > > its an OpenRPG issus but I will list anyway)
        > >
        > > Off and on (though it might have been fixed in teh last rev of
        > PCGen)
        > > is/was the first lines (attack) of the skill woudl show p just
        > like
        > > the Unarmed Strick (One hand) while if I went to the flurry of
        > blows
        > > windows and selected teh 2nd attack it woudl print out and dothe
        > dice
        > > rolljust find. I when I first loaded the character xml into
        > OpenRPG
        > > this mornto double check the problems the flurry of blows didnt
        > work
        > > but after a few mins it "seemed" to work. so I am not willing
        to
        > > rule out the fact the first error I had this morn being user
        > error,
        > > though it wasnt my fault for PCGen 5.3 beta nor 5.2.
        > >
        > > I have uploaded the OpenRPG export xml (th eone I made this
        morn)
        > the
        > > PCGen files (though I had to name it funkie to get it make
        > Geocities
        > > to take the file). I have also loaded the export template that
        I
        > > have been using. This is the "correct" named one that Emily was
        > > mentioning but...
        > >
        > > Character File (remove .txt to load into PCGen)
        > > http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt
        > <http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt>
        > >
        > > the current Export for OpenRPG
        > > http://www.geocities.com/nthaxton/pcgen/Ro.xml
        > <http://www.geocities.com/nthaxton/pcgen/Ro.xml>
        > >
        > > the copy I had to manually edit to make work.
        > > http://www.geocities.com/nthaxton/pcgen/KenRo.xml
        > <http://www.geocities.com/nthaxton/pcgen/KenRo.xml>
        > >
        > > And this is the export template that shipped with the last build
        > of
        > > PCGen
        > > http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml
        > <http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml>
        > >
        > > Sorry (again) for the weird naming on the PCGen file but I
        > currently
        > > having issues with my ISP's FTP/Web space.
        > >
        > > Thank you for your time and effort.
        > >
        > > Neil
        >
        >
        >
        >
        > [Non-text portions of this message have been removed]
      • blithwyn
        And another bump. Tracker please. Skills still not working in 5.5.1 with 3.0 SRD. I have NOT checked the other issues described below, just the skills. I used
        Message 3 of 5 , Nov 26, 2003
        • 0 Attachment
          And another bump.

          Tracker please.

          Skills still not working in 5.5.1 with 3.0 SRD. I have NOT checked
          the other issues described below, just the skills.
          I used a human vanilla fighter 1 with some random skills and
          exported that.

          Ratheof Blithwyn


          --- In pcgen@yahoogroups.com, "blithwyn" <blithwyn@y...> wrote:
          > Bounce.
          >
          > Did anyone ever take look at this?
          >
          > Ratheof Blithwyn
          > LST Lemur
          >
          > --- In pcgen@yahoogroups.com, "Martijn Verburg (DSLWN)"
          > <MartijnV@d...> wrote:
          > > Bounce.
          > >
          > >
          > >
          > > K
          > >
          > > TM SB
          > >
          > >
          > >
          > > -----Original Message-----
          > > From: blithwyn [mailto:blithwyn@y...]
          > > Sent: Saturday, 1 November 2003 8:38 a.m.
          > > To: pcgen@yahoogroups.com
          > > Subject: [pcgen] Re: [BUG] OpenRPG XML Export
          > >
          > >
          > >
          > > I checked the skills issue in 5.3.12 and it is indeed broken.
          > > The csheet_dnd_OpenRPG.xml itself is probably as Emily states
          not
          > > broken but the exporthandler seems to be.
          > >
          > > |FOR.0,COUNT[SKILLS],1,\SKILL.%\ Check:
          > > [\SKILL.%.TOTAL\+1d20], <option selected="0"
          > > value="0">,</option>,1|
          > > does not work as intended (nor as documented) and is probably a
          > code
          > > bug as far as I can tell.
          > >
          > > The sheet can be fixed by using
          > > |FOR,%skill,0,COUNT[SKILLS],1,1|
          > > <option selected="0" value="0">|SKILL.%skill| Check: [|SKILL.%
          > > skill.TOTAL|+1d20]</option>
          > > |ENDFOR|
          > > or something similar instead.
          > >
          > > But someone needs to check the code for the |FOR. syntax (as
          > > compared to the documentation). (Too much DFOR overlap?)
          > >
          > > Ratheof Blithwyn
          > > LST Lemur
          > >
          > >
          > >
          > >
          > > --- In pcgen@yahoogroups.com, "Neil Thaxton" <nthaxton@y...>
          wrote:
          > > > I have seen this brought up several times and havent seen any
          > real
          > > > responce. Emily Has stated in a previous message that the
          > current
          > > > export for OpenRPG is fixed but I beg to differ given that I
          > have
          > > > tried three different versions of PCGen (all from the PCGen
          web
          > > page,
          > > > 5.2, 5.3.1.2 beta and 5.4, with OpenRPG 1.5.1)
          > > >
          > > > There are several problems and Please forgive me for not
          > > > sounding 'tech" but I dont know the first thing about XML
          > > >
          > > > the problems seem to be in the macros that are used to send
          the
          > > dice
          > > > rolls into the chat window. The format of [1d20] is comming
          out
          > > in
          > > > several places as [d20). I have just tried the export sheet
          > found
          > > in
          > > > the current build of PCGen before I started to type this post
          > > >
          > > > COMBAT, SKILLS
          > > > None of the Macros work if you try to "send to chat" or even
          > open
          > > teh
          > > > Windows and use the Send button the result is the same.
          > > >
          > > > (0) Ken Ro: Skills: Balance Check: [4+1d20)
          > > > (0) Ken Ro: Skills: Climb Check: [3+1d20)
          > > > (0) Ken Ro: Skills: Craft (Leatherworking) Check: [2+1d20)
          > > > (0) Ken Ro: Skills: Escape Artist Check: [4+1d20)
          > > > (0) Ken Ro: Skills: Handle Animal Check: [-1+1d20)
          > > > (0) Ken Ro: Skills: Heal Check: [3+1d20)
          > > > (0) Ken Ro: Skills: Hide Check: [4+1d20)
          > > > (0) Ken Ro: Skills: Intuit Direction Check: [3+1d20)
          > > > (0) Ken Ro: Skills: Jump Check: [3+1d20)
          > > > (0) Ken Ro: Skills: Knowledge (Arcana) Check: [2+1d20)
          > > > (0) Ken Ro: Skills: Knowledge (Nature) Check: [2+1d20)
          > > > (0) Ken Ro: Skills: Listen Check: [4+1d20)
          > > > (0) Ken Ro: Skills: Literacy Check: [0+1d20)
          > > > (0) Ken Ro: Skills: Move Silently Check: [4+1d20)
          > > > (0) Ken Ro: Skills: Profession (Cook) Check: [4+1d20)
          > > > (0) Ken Ro: Skills: Profession (Herbalist) Check: [5+1d20)
          > > > (0) Ken Ro: Skills: Profession (Hunt) Check: [4+1d20)
          > > > (0) Ken Ro: Skills: Ride Check: [3+1d20)
          > > > (0) Ken Ro: Skills: Search Check: [1+1d20)
          > > > (0) Ken Ro: Skills: Speak Language(Elven) Check: [1+1d20)
          > > > (0) Ken Ro: Skills: Swim Check: [-6+1d20)
          > > > (0) Ken Ro: Skills: Tumble Check: [5+1d20)
          > > > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
          > > > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
          > > >
          > > > None of the macros seen to be workign to do the Skill Check
          > > >
          > > >
          > > > COMBAT,WEEAPONS. UNARMED STRIKE
          > > > the One hand does not even try to send the macro to the chat
          > > window.
          > > > all you get is "(0) Ken Ro: One Hand: " but not even the
          formula
          > > > showing up as it did for skills.
          > > >
          > > > the flurry of blows I have had spotty results with (and i am
          > > thinking
          > > > its an OpenRPG issus but I will list anyway)
          > > >
          > > > Off and on (though it might have been fixed in teh last rev of
          > > PCGen)
          > > > is/was the first lines (attack) of the skill woudl show p just
          > > like
          > > > the Unarmed Strick (One hand) while if I went to the flurry of
          > > blows
          > > > windows and selected teh 2nd attack it woudl print out and
          dothe
          > > dice
          > > > rolljust find. I when I first loaded the character xml into
          > > OpenRPG
          > > > this mornto double check the problems the flurry of blows
          didnt
          > > work
          > > > but after a few mins it "seemed" to work. so I am not
          willing
          > to
          > > > rule out the fact the first error I had this morn being user
          > > error,
          > > > though it wasnt my fault for PCGen 5.3 beta nor 5.2.
          > > >
          > > > I have uploaded the OpenRPG export xml (th eone I made this
          > morn)
          > > the
          > > > PCGen files (though I had to name it funkie to get it make
          > > Geocities
          > > > to take the file). I have also loaded the export template
          that
          > I
          > > > have been using. This is the "correct" named one that Emily
          was
          > > > mentioning but...
          > > >
          > > > Character File (remove .txt to load into PCGen)
          > > > http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt
          > > <http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt>
          > > >
          > > > the current Export for OpenRPG
          > > > http://www.geocities.com/nthaxton/pcgen/Ro.xml
          > > <http://www.geocities.com/nthaxton/pcgen/Ro.xml>
          > > >
          > > > the copy I had to manually edit to make work.
          > > > http://www.geocities.com/nthaxton/pcgen/KenRo.xml
          > > <http://www.geocities.com/nthaxton/pcgen/KenRo.xml>
          > > >
          > > > And this is the export template that shipped with the last
          build
          > > of
          > > > PCGen
          > > > http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml
          > > <http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml>
          > > >
          > > > Sorry (again) for the weird naming on the PCGen file but I
          > > currently
          > > > having issues with my ISP's FTP/Web space.
          > > >
          > > > Thank you for your time and effort.
          > > >
          > > > Neil
          > >
          > >
          > >
          > >
          > > [Non-text portions of this message have been removed]
        • Barak
          It could be a while. The person who was maintaining that has become gainfully employed and lost a lot of free time, and none of my other monkeys know anything
          Message 4 of 5 , Nov 26, 2003
          • 0 Attachment
            It could be a while. The person who was maintaining that has become
            gainfully employed and lost a lot of free time, and none of my other
            monkeys know anything about OpenRPG (nor do I... :( ).

            But yes, let's at least get a tracker so we don't forget about it. :)

            Barak
            ~PCGen BoD
            ~OS Silverback


            > -----Original Message-----
            > From: blithwyn [mailto:blithwyn@...]
            > Sent: Wednesday, November 26, 2003 4:00 PM
            > To: pcgen@yahoogroups.com
            > Subject: [TM][EMILY] RE: [pcgen] Re: [BUG] OpenRPG XML Export
            >
            >
            > And another bump.
            >
            > Tracker please.
            >
            > Skills still not working in 5.5.1 with 3.0 SRD. I have NOT checked
            > the other issues described below, just the skills.
            > I used a human vanilla fighter 1 with some random skills and
            > exported that.
            >
            > Ratheof Blithwyn
            >
            >
            > --- In pcgen@yahoogroups.com, "blithwyn" <blithwyn@y...> wrote:
            > > Bounce.
            > >
            > > Did anyone ever take look at this?
            > >
            > > Ratheof Blithwyn
            > > LST Lemur
            > >
            > > --- In pcgen@yahoogroups.com, "Martijn Verburg (DSLWN)"
            > > <MartijnV@d...> wrote:
            > > > Bounce.
            > > >
            > > >
            > > >
            > > > K
            > > >
            > > > TM SB
            > > >
            > > >
            > > >
            > > > -----Original Message-----
            > > > From: blithwyn [mailto:blithwyn@y...]
            > > > Sent: Saturday, 1 November 2003 8:38 a.m.
            > > > To: pcgen@yahoogroups.com
            > > > Subject: [pcgen] Re: [BUG] OpenRPG XML Export
            > > >
            > > >
            > > >
            > > > I checked the skills issue in 5.3.12 and it is indeed broken. The
            > > > csheet_dnd_OpenRPG.xml itself is probably as Emily states
            > not
            > > > broken but the exporthandler seems to be.
            > > >
            > > > |FOR.0,COUNT[SKILLS],1,\SKILL.%\ Check:
            > > > [\SKILL.%.TOTAL\+1d20], <option selected="0"
            > > > value="0">,</option>,1|
            > > > does not work as intended (nor as documented) and is probably a
            > > code
            > > > bug as far as I can tell.
            > > >
            > > > The sheet can be fixed by using
            > > > |FOR,%skill,0,COUNT[SKILLS],1,1|
            > > > <option selected="0" value="0">|SKILL.%skill| Check: [|SKILL.%
            > > > skill.TOTAL|+1d20]</option>
            > > > |ENDFOR|
            > > > or something similar instead.
            > > >
            > > > But someone needs to check the code for the |FOR. syntax (as
            > > > compared to the documentation). (Too much DFOR overlap?)
            > > >
            > > > Ratheof Blithwyn
            > > > LST Lemur
            > > >
            > > >
            > > >
            > > >
            > > > --- In pcgen@yahoogroups.com, "Neil Thaxton" <nthaxton@y...>
            > wrote:
            > > > > I have seen this brought up several times and havent seen any
            > > real
            > > > > responce. Emily Has stated in a previous message that the
            > > current
            > > > > export for OpenRPG is fixed but I beg to differ given that I
            > > have
            > > > > tried three different versions of PCGen (all from the PCGen
            > web
            > > > page,
            > > > > 5.2, 5.3.1.2 beta and 5.4, with OpenRPG 1.5.1)
            > > > >
            > > > > There are several problems and Please forgive me for not
            > > > > sounding 'tech" but I dont know the first thing about XML
            > > > >
            > > > > the problems seem to be in the macros that are used to send
            > the
            > > > dice
            > > > > rolls into the chat window. The format of [1d20] is comming
            > out
            > > > in
            > > > > several places as [d20). I have just tried the export sheet
            > > found
            > > > in
            > > > > the current build of PCGen before I started to type this post
            > > > >
            > > > > COMBAT, SKILLS
            > > > > None of the Macros work if you try to "send to chat" or even
            > > open
            > > > teh
            > > > > Windows and use the Send button the result is the same.
            > > > >
            > > > > (0) Ken Ro: Skills: Balance Check: [4+1d20)
            > > > > (0) Ken Ro: Skills: Climb Check: [3+1d20)
            > > > > (0) Ken Ro: Skills: Craft (Leatherworking) Check: [2+1d20)
            > > > > (0) Ken Ro: Skills: Escape Artist Check: [4+1d20)
            > > > > (0) Ken Ro: Skills: Handle Animal Check: [-1+1d20)
            > > > > (0) Ken Ro: Skills: Heal Check: [3+1d20)
            > > > > (0) Ken Ro: Skills: Hide Check: [4+1d20)
            > > > > (0) Ken Ro: Skills: Intuit Direction Check: [3+1d20)
            > > > > (0) Ken Ro: Skills: Jump Check: [3+1d20)
            > > > > (0) Ken Ro: Skills: Knowledge (Arcana) Check: [2+1d20)
            > > > > (0) Ken Ro: Skills: Knowledge (Nature) Check: [2+1d20)
            > > > > (0) Ken Ro: Skills: Listen Check: [4+1d20)
            > > > > (0) Ken Ro: Skills: Literacy Check: [0+1d20)
            > > > > (0) Ken Ro: Skills: Move Silently Check: [4+1d20)
            > > > > (0) Ken Ro: Skills: Profession (Cook) Check: [4+1d20)
            > > > > (0) Ken Ro: Skills: Profession (Herbalist) Check: [5+1d20)
            > > > > (0) Ken Ro: Skills: Profession (Hunt) Check: [4+1d20)
            > > > > (0) Ken Ro: Skills: Ride Check: [3+1d20)
            > > > > (0) Ken Ro: Skills: Search Check: [1+1d20)
            > > > > (0) Ken Ro: Skills: Speak Language(Elven) Check: [1+1d20)
            > > > > (0) Ken Ro: Skills: Swim Check: [-6+1d20)
            > > > > (0) Ken Ro: Skills: Tumble Check: [5+1d20)
            > > > > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
            > > > > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
            > > > >
            > > > > None of the macros seen to be workign to do the Skill Check
            > > > >
            > > > >
            > > > > COMBAT,WEEAPONS. UNARMED STRIKE
            > > > > the One hand does not even try to send the macro to the chat
            > > > window.
            > > > > all you get is "(0) Ken Ro: One Hand: " but not even the
            > formula
            > > > > showing up as it did for skills.
            > > > >
            > > > > the flurry of blows I have had spotty results with (and i am
            > > > thinking
            > > > > its an OpenRPG issus but I will list anyway)
            > > > >
            > > > > Off and on (though it might have been fixed in teh last rev of
            > > > PCGen)
            > > > > is/was the first lines (attack) of the skill woudl show p just
            > > > like
            > > > > the Unarmed Strick (One hand) while if I went to the flurry of
            > > > blows
            > > > > windows and selected teh 2nd attack it woudl print out and
            > dothe
            > > > dice
            > > > > rolljust find. I when I first loaded the character xml into
            > > > OpenRPG
            > > > > this mornto double check the problems the flurry of blows
            > didnt
            > > > work
            > > > > but after a few mins it "seemed" to work. so I am not
            > willing
            > > to
            > > > > rule out the fact the first error I had this morn being user
            > > > error,
            > > > > though it wasnt my fault for PCGen 5.3 beta nor 5.2.
            > > > >
            > > > > I have uploaded the OpenRPG export xml (th eone I made this
            > > morn)
            > > > the
            > > > > PCGen files (though I had to name it funkie to get it make
            > > > Geocities
            > > > > to take the file). I have also loaded the export template
            > that
            > > I
            > > > > have been using. This is the "correct" named one that Emily
            > was
            > > > > mentioning but...
            > > > >
            > > > > Character File (remove .txt to load into PCGen)
            > > > > http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt
            > > > <http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt>
            > > > >
            > > > > the current Export for OpenRPG
            > > > > http://www.geocities.com/nthaxton/pcgen/Ro.xml
            > > > <http://www.geocities.com/nthaxton/pcgen/Ro.xml>
            > > > >
            > > > > the copy I had to manually edit to make work.
            > > > > http://www.geocities.com/nthaxton/pcgen/KenRo.xml
            > > > <http://www.geocities.com/nthaxton/pcgen/KenRo.xml>
            > > > >
            > > > > And this is the export template that shipped with the last
            > build
            > > > of
            > > > > PCGen
            > > > > http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml
            > > > <http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml>
            > > > >
            > > > > Sorry (again) for the weird naming on the PCGen file but I
            > > > currently
            > > > > having issues with my ISP's FTP/Web space.
            > > > >
            > > > > Thank you for your time and effort.
            > > > >
            > > > > Neil
            > > >
            > > >
            > > >
            > > >
            > > > [Non-text portions of this message have been removed]
            >
            >
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          • Martijn Verburg (DSLWN)
            Tracker made K TM SB ... From: Barak [mailto:barak@voyager.net] Sent: Thursday, 27 November 2003 3:28 p.m. To: pcgen@yahoogroups.com Subject: RE: [TM][EMILY]
            Message 5 of 5 , Nov 26, 2003
            • 0 Attachment
              Tracker made



              K

              TM SB



              -----Original Message-----
              From: Barak [mailto:barak@...]
              Sent: Thursday, 27 November 2003 3:28 p.m.
              To: pcgen@yahoogroups.com
              Subject: RE: [TM][EMILY] RE: [pcgen] Re: [BUG] OpenRPG XML Export



              It could be a while. The person who was maintaining that has become
              gainfully employed and lost a lot of free time, and none of my other
              monkeys know anything about OpenRPG (nor do I... :( ).

              But yes, let's at least get a tracker so we don't forget about it. :)

              Barak
              ~PCGen BoD
              ~OS Silverback


              > -----Original Message-----
              > From: blithwyn [mailto:blithwyn@...]
              > Sent: Wednesday, November 26, 2003 4:00 PM
              > To: pcgen@yahoogroups.com
              > Subject: [TM][EMILY] RE: [pcgen] Re: [BUG] OpenRPG XML Export
              >
              >
              > And another bump.
              >
              > Tracker please.
              >
              > Skills still not working in 5.5.1 with 3.0 SRD. I have NOT checked
              > the other issues described below, just the skills.
              > I used a human vanilla fighter 1 with some random skills and
              > exported that.
              >
              > Ratheof Blithwyn
              >
              >
              > --- In pcgen@yahoogroups.com, "blithwyn" <blithwyn@y...> wrote:
              > > Bounce.
              > >
              > > Did anyone ever take look at this?
              > >
              > > Ratheof Blithwyn
              > > LST Lemur
              > >
              > > --- In pcgen@yahoogroups.com, "Martijn Verburg (DSLWN)"
              > > <MartijnV@d...> wrote:
              > > > Bounce.
              > > >
              > > >
              > > >
              > > > K
              > > >
              > > > TM SB
              > > >
              > > >
              > > >
              > > > -----Original Message-----
              > > > From: blithwyn [mailto:blithwyn@y...]
              > > > Sent: Saturday, 1 November 2003 8:38 a.m.
              > > > To: pcgen@yahoogroups.com
              > > > Subject: [pcgen] Re: [BUG] OpenRPG XML Export
              > > >
              > > >
              > > >
              > > > I checked the skills issue in 5.3.12 and it is indeed broken. The
              > > > csheet_dnd_OpenRPG.xml itself is probably as Emily states
              > not
              > > > broken but the exporthandler seems to be.
              > > >
              > > > |FOR.0,COUNT[SKILLS],1,\SKILL.%\ Check:
              > > > [\SKILL.%.TOTAL\+1d20], <option selected="0"
              > > > value="0">,</option>,1|
              > > > does not work as intended (nor as documented) and is probably a
              > > code
              > > > bug as far as I can tell.
              > > >
              > > > The sheet can be fixed by using
              > > > |FOR,%skill,0,COUNT[SKILLS],1,1|
              > > > <option selected="0" value="0">|SKILL.%skill| Check: [|SKILL.%
              > > > skill.TOTAL|+1d20]</option>
              > > > |ENDFOR|
              > > > or something similar instead.
              > > >
              > > > But someone needs to check the code for the |FOR. syntax (as
              > > > compared to the documentation). (Too much DFOR overlap?)
              > > >
              > > > Ratheof Blithwyn
              > > > LST Lemur
              > > >
              > > >
              > > >
              > > >
              > > > --- In pcgen@yahoogroups.com, "Neil Thaxton" <nthaxton@y...>
              > wrote:
              > > > > I have seen this brought up several times and havent seen any
              > > real
              > > > > responce. Emily Has stated in a previous message that the
              > > current
              > > > > export for OpenRPG is fixed but I beg to differ given that I
              > > have
              > > > > tried three different versions of PCGen (all from the PCGen
              > web
              > > > page,
              > > > > 5.2, 5.3.1.2 beta and 5.4, with OpenRPG 1.5.1)
              > > > >
              > > > > There are several problems and Please forgive me for not
              > > > > sounding 'tech" but I dont know the first thing about XML
              > > > >
              > > > > the problems seem to be in the macros that are used to send
              > the
              > > > dice
              > > > > rolls into the chat window. The format of [1d20] is comming
              > out
              > > > in
              > > > > several places as [d20). I have just tried the export sheet
              > > found
              > > > in
              > > > > the current build of PCGen before I started to type this post
              > > > >
              > > > > COMBAT, SKILLS
              > > > > None of the Macros work if you try to "send to chat" or even
              > > open
              > > > teh
              > > > > Windows and use the Send button the result is the same.
              > > > >
              > > > > (0) Ken Ro: Skills: Balance Check: [4+1d20)
              > > > > (0) Ken Ro: Skills: Climb Check: [3+1d20)
              > > > > (0) Ken Ro: Skills: Craft (Leatherworking) Check: [2+1d20)
              > > > > (0) Ken Ro: Skills: Escape Artist Check: [4+1d20)
              > > > > (0) Ken Ro: Skills: Handle Animal Check: [-1+1d20)
              > > > > (0) Ken Ro: Skills: Heal Check: [3+1d20)
              > > > > (0) Ken Ro: Skills: Hide Check: [4+1d20)
              > > > > (0) Ken Ro: Skills: Intuit Direction Check: [3+1d20)
              > > > > (0) Ken Ro: Skills: Jump Check: [3+1d20)
              > > > > (0) Ken Ro: Skills: Knowledge (Arcana) Check: [2+1d20)
              > > > > (0) Ken Ro: Skills: Knowledge (Nature) Check: [2+1d20)
              > > > > (0) Ken Ro: Skills: Listen Check: [4+1d20)
              > > > > (0) Ken Ro: Skills: Literacy Check: [0+1d20)
              > > > > (0) Ken Ro: Skills: Move Silently Check: [4+1d20)
              > > > > (0) Ken Ro: Skills: Profession (Cook) Check: [4+1d20)
              > > > > (0) Ken Ro: Skills: Profession (Herbalist) Check: [5+1d20)
              > > > > (0) Ken Ro: Skills: Profession (Hunt) Check: [4+1d20)
              > > > > (0) Ken Ro: Skills: Ride Check: [3+1d20)
              > > > > (0) Ken Ro: Skills: Search Check: [1+1d20)
              > > > > (0) Ken Ro: Skills: Speak Language(Elven) Check: [1+1d20)
              > > > > (0) Ken Ro: Skills: Swim Check: [-6+1d20)
              > > > > (0) Ken Ro: Skills: Tumble Check: [5+1d20)
              > > > > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
              > > > > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
              > > > >
              > > > > None of the macros seen to be workign to do the Skill Check
              > > > >
              > > > >
              > > > > COMBAT,WEEAPONS. UNARMED STRIKE
              > > > > the One hand does not even try to send the macro to the chat
              > > > window.
              > > > > all you get is "(0) Ken Ro: One Hand: " but not even the
              > formula
              > > > > showing up as it did for skills.
              > > > >
              > > > > the flurry of blows I have had spotty results with (and i am
              > > > thinking
              > > > > its an OpenRPG issus but I will list anyway)
              > > > >
              > > > > Off and on (though it might have been fixed in teh last rev of
              > > > PCGen)
              > > > > is/was the first lines (attack) of the skill woudl show p just
              > > > like
              > > > > the Unarmed Strick (One hand) while if I went to the flurry of
              > > > blows
              > > > > windows and selected teh 2nd attack it woudl print out and
              > dothe
              > > > dice
              > > > > rolljust find. I when I first loaded the character xml into
              > > > OpenRPG
              > > > > this mornto double check the problems the flurry of blows
              > didnt
              > > > work
              > > > > but after a few mins it "seemed" to work. so I am not
              > willing
              > > to
              > > > > rule out the fact the first error I had this morn being user
              > > > error,
              > > > > though it wasnt my fault for PCGen 5.3 beta nor 5.2.
              > > > >
              > > > > I have uploaded the OpenRPG export xml (th eone I made this
              > > morn)
              > > > the
              > > > > PCGen files (though I had to name it funkie to get it make
              > > > Geocities
              > > > > to take the file). I have also loaded the export template
              > that
              > > I
              > > > > have been using. This is the "correct" named one that Emily
              > was
              > > > > mentioning but...
              > > > >
              > > > > Character File (remove .txt to load into PCGen)
              > > > > http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt
              <http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt>
              > > > <http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt
              <http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt> >
              > > > >
              > > > > the current Export for OpenRPG
              > > > > http://www.geocities.com/nthaxton/pcgen/Ro.xml
              <http://www.geocities.com/nthaxton/pcgen/Ro.xml>
              > > > <http://www.geocities.com/nthaxton/pcgen/Ro.xml
              <http://www.geocities.com/nthaxton/pcgen/Ro.xml> >
              > > > >
              > > > > the copy I had to manually edit to make work.
              > > > > http://www.geocities.com/nthaxton/pcgen/KenRo.xml
              <http://www.geocities.com/nthaxton/pcgen/KenRo.xml>
              > > > <http://www.geocities.com/nthaxton/pcgen/KenRo.xml
              <http://www.geocities.com/nthaxton/pcgen/KenRo.xml> >
              > > > >
              > > > > And this is the export template that shipped with the last
              > build
              > > > of
              > > > > PCGen
              > > > > http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml
              <http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml>
              > > > <http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml
              <http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml> >
              > > > >
              > > > > Sorry (again) for the weird naming on the PCGen file but I
              > > > currently
              > > > > having issues with my ISP's FTP/Web space.
              > > > >
              > > > > Thank you for your time and effort.
              > > > >
              > > > > Neil
              > > >
              > > >
              > > >
              > > >
              > > > [Non-text portions of this message have been removed]
              >
              >
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              <http://pcgen.sourceforge.net>
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              <http://rpg.plambert.net/pcgen>
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              <http://rpg.plambert.net/pcgen/current/_docs/>
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