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Re: [BUG] OpenRPG XML Export

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  • blithwyn
    I checked the skills issue in 5.3.12 and it is indeed broken. The csheet_dnd_OpenRPG.xml itself is probably as Emily states not broken but the exporthandler
    Message 1 of 2 , Oct 31, 2003
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      I checked the skills issue in 5.3.12 and it is indeed broken.
      The csheet_dnd_OpenRPG.xml itself is probably as Emily states not
      broken but the exporthandler seems to be.

      |FOR.0,COUNT[SKILLS],1,\SKILL.%\ Check:
      [\SKILL.%.TOTAL\+1d20], <option selected="0"
      value="0">,</option>,1|
      does not work as intended (nor as documented) and is probably a code
      bug as far as I can tell.

      The sheet can be fixed by using
      |FOR,%skill,0,COUNT[SKILLS],1,1|
      <option selected="0" value="0">|SKILL.%skill| Check: [|SKILL.%
      skill.TOTAL|+1d20]</option>
      |ENDFOR|
      or something similar instead.

      But someone needs to check the code for the |FOR. syntax (as
      compared to the documentation). (Too much DFOR overlap?)

      Ratheof Blithwyn
      LST Lemur




      --- In pcgen@yahoogroups.com, "Neil Thaxton" <nthaxton@y...> wrote:
      > I have seen this brought up several times and havent seen any real
      > responce. Emily Has stated in a previous message that the current
      > export for OpenRPG is fixed but I beg to differ given that I have
      > tried three different versions of PCGen (all from the PCGen web
      page,
      > 5.2, 5.3.1.2 beta and 5.4, with OpenRPG 1.5.1)
      >
      > There are several problems and Please forgive me for not
      > sounding 'tech" but I dont know the first thing about XML
      >
      > the problems seem to be in the macros that are used to send the
      dice
      > rolls into the chat window. The format of [1d20] is comming out
      in
      > several places as [d20). I have just tried the export sheet found
      in
      > the current build of PCGen before I started to type this post
      >
      > COMBAT, SKILLS
      > None of the Macros work if you try to "send to chat" or even open
      teh
      > Windows and use the Send button the result is the same.
      >
      > (0) Ken Ro: Skills: Balance Check: [4+1d20)
      > (0) Ken Ro: Skills: Climb Check: [3+1d20)
      > (0) Ken Ro: Skills: Craft (Leatherworking) Check: [2+1d20)
      > (0) Ken Ro: Skills: Escape Artist Check: [4+1d20)
      > (0) Ken Ro: Skills: Handle Animal Check: [-1+1d20)
      > (0) Ken Ro: Skills: Heal Check: [3+1d20)
      > (0) Ken Ro: Skills: Hide Check: [4+1d20)
      > (0) Ken Ro: Skills: Intuit Direction Check: [3+1d20)
      > (0) Ken Ro: Skills: Jump Check: [3+1d20)
      > (0) Ken Ro: Skills: Knowledge (Arcana) Check: [2+1d20)
      > (0) Ken Ro: Skills: Knowledge (Nature) Check: [2+1d20)
      > (0) Ken Ro: Skills: Listen Check: [4+1d20)
      > (0) Ken Ro: Skills: Literacy Check: [0+1d20)
      > (0) Ken Ro: Skills: Move Silently Check: [4+1d20)
      > (0) Ken Ro: Skills: Profession (Cook) Check: [4+1d20)
      > (0) Ken Ro: Skills: Profession (Herbalist) Check: [5+1d20)
      > (0) Ken Ro: Skills: Profession (Hunt) Check: [4+1d20)
      > (0) Ken Ro: Skills: Ride Check: [3+1d20)
      > (0) Ken Ro: Skills: Search Check: [1+1d20)
      > (0) Ken Ro: Skills: Speak Language(Elven) Check: [1+1d20)
      > (0) Ken Ro: Skills: Swim Check: [-6+1d20)
      > (0) Ken Ro: Skills: Tumble Check: [5+1d20)
      > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
      > (0) Ken Ro: Skills: Wilderness Lore Check: [4+1d20)
      >
      > None of the macros seen to be workign to do the Skill Check
      >
      >
      > COMBAT,WEEAPONS. UNARMED STRIKE
      > the One hand does not even try to send the macro to the chat
      window.
      > all you get is "(0) Ken Ro: One Hand: " but not even the formula
      > showing up as it did for skills.
      >
      > the flurry of blows I have had spotty results with (and i am
      thinking
      > its an OpenRPG issus but I will list anyway)
      >
      > Off and on (though it might have been fixed in teh last rev of
      PCGen)
      > is/was the first lines (attack) of the skill woudl show p just
      like
      > the Unarmed Strick (One hand) while if I went to the flurry of
      blows
      > windows and selected teh 2nd attack it woudl print out and dothe
      dice
      > rolljust find. I when I first loaded the character xml into
      OpenRPG
      > this mornto double check the problems the flurry of blows didnt
      work
      > but after a few mins it "seemed" to work. so I am not willing to
      > rule out the fact the first error I had this morn being user
      error,
      > though it wasnt my fault for PCGen 5.3 beta nor 5.2.
      >
      > I have uploaded the OpenRPG export xml (th eone I made this morn)
      the
      > PCGen files (though I had to name it funkie to get it make
      Geocities
      > to take the file). I have also loaded the export template that I
      > have been using. This is the "correct" named one that Emily was
      > mentioning but...
      >
      > Character File (remove .txt to load into PCGen)
      > http://www.geocities.com/nthaxton/pcgen/kenro.pcg.txt
      >
      > the current Export for OpenRPG
      > http://www.geocities.com/nthaxton/pcgen/Ro.xml
      >
      > the copy I had to manually edit to make work.
      > http://www.geocities.com/nthaxton/pcgen/KenRo.xml
      >
      > And this is the export template that shipped with the last build
      of
      > PCGen
      > http://www.geocities.com/nthaxton/pcgen/csheet_dnd_OpenRPG.xml
      >
      > Sorry (again) for the weird naming on the PCGen file but I
      currently
      > having issues with my ISP's FTP/Web space.
      >
      > Thank you for your time and effort.
      >
      > Neil
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