FW: [pcgen] Re: Feature request
- I'll try that again.
From: Nigel Bennington [mailto:coromir@...]
Sent: 01 February 2001 16:46
Subject: RE: [pcgen] Re: Feature request
It would still be a VFEAT if the FEAT it echoes has pre-requisites, since
the character is deemed to have all the pre-requisites of the VFEAT, for
purposes of them being pre-requisites of other feats, but does not get the
game benefits of them.
From: mocha@... [mailto:mocha@...]
Sent: 01 February 2001 16:33
Subject: [pcgen] Re: Feature request
True - currently I have the Ranger's pre-reqs hard-coded.
Maybe something like
where all the items before the last | are feats that are only valid
if the requirements after the last | are met.
If a class has more than one VFEAT that meet different criteria,
they'd need multiple VFEAT tags.
I suppose a VFEAT that had no restrictions might as well be added to
the FEAT: tag, right? Why would it be a virtual feat if there are no
--- In pcgen@y..., "Nigel Bennington" <nigel@i...> wrote:
> This raises a interesting point, do we need to be able to specify
> prereqs that enable a VFEAT?
> For instance, if we set up the ranger with
> VFEAT:Ambidexterity,Two Weapon Fighting
> Then this will affect his weapon TOHIT scores, if he then equips
> armour, the VFEAT should be disabled, and the two-weapon penalties
> on his TOHIT.
> This is the sort of thing that we ought to take into account, so
> allowing us to state pre-requisites for when the VFEAT is active?
> -----Original Message-----
> From: Rich Allen [mailto:rico@r...]
> Sent: 01 February 2001 15:40
> To: pcgen@y...
> Subject: RE: [pcgen] Feature request
> Actually, virtual feats have been around since the 3E players
> Rangers do NOT get the Ambidexterity and Two-Weapon feats free,
they act as
> if they had those feats when wearing light or no armor though. It
> works the same way as mentioned below, in that it acts as a
> selecting other feats. How is this treated in PCGen now?
> > -----Original Message-----
> > From: Nigel Bennington [mailto:nigel@i...]
> > Sword and Fist introduces the concept of the virtual feat, this
> > is a special
> > ability that, although not providing identical behaviour to a
> > treated as if the character had the feat for all purposes,
> > pre-rquisites. The character is also assumed to have all pre-
> > the feat for which the SA is a virtual, as far as prerequisites
> > concerned (although he does not gain the game benefits).
> To unsubscribe from this group, send an email to:
To unsubscribe from this group, send an email to: