Re: [pcgen] First fan-based LST updates!!!! (I think ;P)
very cool! Everything looks great - although it's made me realize several of
1. you don't have spaces between Mace (light/heavy) or Crossbow
(light/heavy), and I think that will prove to be important, because:
2. on my character sheet I don't modify your chance to hit based on whether
or not you're proficient in a weapon! I'll have to fix that.
3. the Choose button for Weapon Proficiencies isn't working as I thought it
was for WEAPONBONUS tags. I'd like PCGen to remember if you'd already chosen
a bonus weapon, and display it in the Selected portion of the pop-up window
if you hit Choose again. It's not doing that for the Elf or Commoner. Not a
biggie, but I'll fix that at some point.
4. So the expert can choose skills to become class skills - even up to 2
exclusive ones? Hm, yeah, I can fix that.
Maybe I should post a file that I'll update with bugs that I'm working on -
or am aware of - and put a date next to them when I complete them. I'm doing
kind of that sort of thing at the bottom of the readme.html file, but maybe
posting it to the group would be a more appropriate place.
Anyway, I'm glad you were able to get everything added to the lst files. I'd
love it to get to the point where I can just fix the bugs and
add new features as needed - and everyone else can modify the lst files! ;)
> I have posted a directory to the egroups site with modifications I
> have made to LST files. Check out all the files there - you might be
> surprised with what you find. The folder is named "Dave's LST
> files" - any feedback is welcome.
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