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Re: [BUG] 432 CHOOSE in eqmod file

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  • Phantom Of Krankor <torcha.geo@yahoo.com>
    As it happens, they do. However, those bring up a list of ALL skills. Someone over on pcgenlistfilehelp gave me a syntax that works to select the skill, but
    Message 1 of 8 , Feb 27, 2003
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      As it happens, they do. However, those bring up a list of ALL
      skills. Someone over on pcgenlistfilehelp gave me a syntax that works
      to select the skill, but there's some other problems with the use of
      %CHOICE.

      -Greg G


      --- In pcgen@yahoogroups.com, "taluroniscandar <mhgj@e...>"
      <mhgj@e...> wrote:
      > --- In pcgen@yahoogroups.com, "Phantom Of Krankor <torcha.geo@y...>"
      > <torcha.geo@y...> wrote:
      > > --- In pcgen@yahoogroups.com, "Tir Gwaith" <thoron-tir-gwaith@l...>
      > wrote:
      > > > Hm.. That's tricky. One last check. See if this works:
      > > > CHOOSE:SKILLSNAMED|TYPE=Knowledge|1
      > >
      > > That gives me a list with two choices "1" and "SKILLSNAMED"
      > >
      > > > CHOOSE:SKILLSNAMED|TYPE.Knowledge|1
      > >
      > > That gives me a list with three choices "1", "SKILLSNAMED" and
      > > "TYPE.Knowledge"
      > >
      > > > If those don't work, I'll have to go pull Byngl aside.
      > >
      > Does anyone know if the Skill Bonus (Circumstance) and Skill Bonus
      > (Competance) entries from the dmgequipmods.lst (4.3.2) work correctly?
      > They are coded differently from what you've been talking about here.
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