BUG: Weapon bonus damage in item customized for burst weapons
Using a beta from Sourceforge this past Friday (not at home, don't have
the version # handy). I think this is just a UI issue. In the item
customizer for weapons, the * burst (flaming burst, etc) descriptive
text shows the extra damage as something like (typing from memory)
(%d10|CRITMULT-1). I think it shows up properly on the output sheets.
Is it possible to get these descriptive strings parsed so they show up
with a value as opposed to the formula?
Really minor, just thought I'd let people know.
PC-Gen XML Ooze wannabe. 8)