Re: 25Jan01 Armor Proficiency bug
- Currently the Proficient flag (Y/N) is tied only to armor. The
non-proficiency should be assessed correctly since PCGen does
determine if you're proficient with the armor you're wearing, it just
doesn't display it in the Items tab. I plan on correcting the display
part, just haven't gotten there yet. Until then, you're right, it
won't show up in the proficient list.
--- In pcgen@y..., "David Ramirez" <ScorpionLust@h...> wrote:
> Howdy all!
> I've checked and doubled checked, but even though my gnome fighter is
> proficient with Light/Medium/Heavy Armor, pcgen is not listing the
> armor in the proficient list and an "N" appears under column P. The
> armor check penalties are working correctly though. Should the
> Abilities tab include armor in the bottom window, should it just
> appear as Armor/Weapon Proficiencies? Then all acceptable armor will
> appear in the PROFICIENT LIST once that bit of programming is in
> place, right? And the negative "N" will turn into a yielding "Y"
> with a bit more programming. I have been intimidated by this list
> since I joined, I'm not a programmer. Even so, my equipment must be
> validated in column P, and only programming will set this right.
> David A. Ramirez
> "What happened? I went to a small, safe place and came back with a