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wierd Misc Modifier in ROG character sheet

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  • Strom McLeod
    I just noticed that my PC is showing a strange sequence of saving throw Modifiers, printing with both normal csheet.html, or using ROG sheets, or exporting to
    Message 1 of 6 , Sep 25, 2002
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      I just noticed that my PC is showing a strange sequence of saving
      throw Modifiers, printing with both normal csheet.html, or using ROG
      sheets, or exporting to pdf with ROG .fo's.

      For instance,
      Fortitude
      Total: +10
      Base Save: +5
      Ability Mod: +4
      Magic Mod: +0
      Misc Mod: +5

      Now... 5+4+5 normally equals 14, not 10...

      My guess is, it's printing the wrong value because as a halfling,
      my char should get a Misc of +1...

      here's my pcg
      ---
      PCGVERSION:2.0

      # System Information
      CAMPAIGN:WotC - DnD Core Rulebook I - PHB|CAMPAIGN:WotC - DnD Core
      Rulebook II - DMG|CAMPAIGN:WotC - DnD Core Rulebook III - MM
      VERSION:4.1.0
      ROLLMETHOD:1|EXPRESSION:roll(4,6,[2,3,4])
      PURCHASEPOINTS:N|TYPE:
      POOLPOINTS:0
      GAMEMODE:DnD
      TABLABEL:0
      AUTOSPELLS:Y

      # Character Bio
      CHARACTERNAME:Liddo Greenwood
      TABNAME:
      PLAYERNAME:Billy H. Chan
      HEIGHT:38
      WEIGHT:36
      AGE:26
      GENDER:M
      HANDED:Right
      SKINCOLOR:Albino
      EYECOLOR:Silver
      HAIRCOLOR:Black
      HAIRSTYLE:Frizzy
      LOCATION:
      RESIDENCE:
      PERSONALITYTRAIT1:Individualist
      PERSONALITYTRAIT2:Organized
      SPEECHPATTERN:
      PHOBIAS:Being Restrained
      INTERESTS:Myth's & Legends
      CATCHPHRASE:
      PORTRAIT:

      # Character Attributes
      STAT:STR|SCORE:12
      STAT:DEX|SCORE:17
      STAT:CON|SCORE:14
      STAT:INT|SCORE:14
      STAT:WIS|SCORE:11
      STAT:CHA|SCORE:14
      ALIGN:CG
      RACE:Halfling

      # Character Class(es)
      CLASS:Rogue|SUBCLASS:None|LEVEL:3|SKILLPOOL:0|PROHIBITED:None
      CLASSABILITIESLEVEL:Rogue=1|HITPOINTS:6
      CLASSABILITIESLEVEL:Rogue=2|HITPOINTS:4
      CLASSABILITIESLEVEL:Rogue=3|HITPOINTS:3
      CLASS:Fighter|SUBCLASS:None|LEVEL:2|SKILLPOOL:0|PROHIBITED:None
      CLASSABILITIESLEVEL:Fighter=1|HITPOINTS:5
      CLASSABILITIESLEVEL:Fighter=2|HITPOINTS:8
      CLASS:Bard|SUBCLASS:None|LEVEL:3|SKILLPOOL:0|SPELLBASE:CHA|CANCASTPERDAY:3,1|PROHIBITED:None
      CLASSABILITIESLEVEL:Bard=1|HITPOINTS:4
      CLASSABILITIESLEVEL:Bard=2|HITPOINTS:5
      CLASSABILITIESLEVEL:Bard=3|HITPOINTS:5

      # Character Experience
      EXPERIENCE:55146

      # Character Templates
      TEMPLATESAPPLIED:Half-Celestial
      TEMPLATESAPPLIED:Celestial Wings

      # Character Skills
      SKILL:Alchemy|OUTPUTORDER:1|CLASSBOUGHT:[CLASS:Bard|RANKS:4.0|COST:1|CLASSSKILL:Y]
      SKILL:Appraise|OUTPUTORDER:2|CLASSBOUGHT:[CLASS:Rogue|RANKS:2.0|COST:1|CLASSSKILL:Y]
      SKILL:Balance|SYNERGY:Tumble=5=2|OUTPUTORDER:3|
      SKILL:Bluff|OUTPUTORDER:4|CLASSBOUGHT:[CLASS:Rogue|RANKS:4.0|COST:1|CLASSSKILL:Y]
      SKILL:Climb|OUTPUTORDER:5|
      SKILL:Concentration|OUTPUTORDER:6|CLASSBOUGHT:[CLASS:Bard|RANKS:3.0|COST:1|CLASSSKILL:Y]
      SKILL:Decipher
      Script|OUTPUTORDER:7|CLASSBOUGHT:[CLASS:Fighter|RANKS:6.0|COST:0|CLASSSKILL:N]CLASSBOUGHT:[CLASS:Bard|RANKS:1.0|COST:1|CLASSSKILL:Y]
      SKILL:Diplomacy|SYNERGY:Bluff=5=2,Sense Motive=5=2|OUTPUTORDER:8|
      SKILL:Disable
      Device|OUTPUTORDER:9|CLASSBOUGHT:[CLASS:Rogue|RANKS:6.0|COST:1|CLASSSKILL:Y]
      SKILL:Disguise|OUTPUTORDER:10|
      SKILL:Escape Artist|OUTPUTORDER:11|
      SKILL:Forgery|OUTPUTORDER:12|
      SKILL:Gather
      Information|OUTPUTORDER:13|CLASSBOUGHT:[CLASS:Rogue|RANKS:1.0|COST:1|CLASSSKILL:Y]CLASSBOUGHT:[CLASS:Bard|RANKS:1.0|COST:1|CLASSSKILL:Y]
      SKILL:Heal|SYNERGY:Profession (Herbalist)=5=2|OUTPUTORDER:14|
      SKILL:Hide|OUTPUTORDER:15|CLASSBOUGHT:[CLASS:Rogue|RANKS:4.0|COST:1|CLASSSKILL:Y]
      SKILL:Intimidate|SYNERGY:Bluff=5=2|OUTPUTORDER:16|CLASSBOUGHT:[CLASS:Rogue|RANKS:1.0|COST:1|CLASSSKILL:Y]
      SKILL:Jump|SYNERGY:Tumble=5=2|OUTPUTORDER:17|
      SKILL:Knowledge
      (Arcana)|OUTPUTORDER:18|CLASSBOUGHT:[CLASS:Bard|RANKS:1.0|COST:1|CLASSSKILL:Y]
      SKILL:Knowledge
      (History)|OUTPUTORDER:19|CLASSBOUGHT:[CLASS:Bard|RANKS:2.0|COST:1|CLASSSKILL:Y]
      SKILL:Knowledge
      (Religion)|OUTPUTORDER:20|CLASSBOUGHT:[CLASS:Bard|RANKS:2.0|COST:1|CLASSSKILL:Y]
      SKILL:Knowledge
      (Undead)|OUTPUTORDER:21|CLASSBOUGHT:[CLASS:Bard|RANKS:1.0|COST:1|CLASSSKILL:Y]
      SKILL:Listen|OUTPUTORDER:22|CLASSBOUGHT:[CLASS:Rogue|RANKS:6.0|COST:1|CLASSSKILL:Y]
      SKILL:Move
      Silently|OUTPUTORDER:23|CLASSBOUGHT:[CLASS:Rogue|RANKS:2.0|COST:1|CLASSSKILL:Y]
      SKILL:Open
      Lock|OUTPUTORDER:24|CLASSBOUGHT:[CLASS:Rogue|RANKS:5.0|COST:1|CLASSSKILL:Y]
      SKILL:Perform|OUTPUTORDER:25|CLASSBOUGHT:[CLASS:Rogue|RANKS:6.0|COST:1|CLASSSKILL:Y]CLASSBOUGHT:[CLASS:Bard|RANKS:1.0|COST:1|CLASSSKILL:Y]
      SKILL:Read
      Lips|OUTPUTORDER:26|CLASSBOUGHT:[CLASS:Rogue|RANKS:1.0|COST:1|CLASSSKILL:Y]
      SKILL:Ride|SYNERGY:Handle
      Animal=5=2|OUTPUTORDER:27|CLASSBOUGHT:[CLASS:Fighter|RANKS:1.0|COST:1|CLASSSKILL:Y]
      SKILL:Search|OUTPUTORDER:28|CLASSBOUGHT:[CLASS:Rogue|RANKS:7.0|COST:1|CLASSSKILL:Y]
      SKILL:Sense
      Motive|OUTPUTORDER:29|CLASSBOUGHT:[CLASS:Rogue|RANKS:7.0|COST:1|CLASSSKILL:Y]CLASSBOUGHT:[CLASS:Bard|RANKS:1.0|COST:1|CLASSSKILL:Y]
      SKILL:Spellcraft|OUTPUTORDER:30|CLASSBOUGHT:[CLASS:Bard|RANKS:2.0|COST:1|CLASSSKILL:Y]
      SKILL:Spot|OUTPUTORDER:31|CLASSBOUGHT:[CLASS:Rogue|RANKS:8.0|COST:1|CLASSSKILL:Y]
      SKILL:Swim|OUTPUTORDER:32|CLASSBOUGHT:[CLASS:Fighter|RANKS:3.0|COST:1|CLASSSKILL:Y]
      SKILL:Tumble|SYNERGY:Jump=5=2|OUTPUTORDER:33|CLASSBOUGHT:[CLASS:Bard|RANKS:2.0|COST:1|CLASSSKILL:Y]
      SKILL:Use Magic
      Device|OUTPUTORDER:34|CLASSBOUGHT:[CLASS:Rogue|RANKS:6.0|COST:1|CLASSSKILL:Y]
      SKILL:Use Rope|OUTPUTORDER:35|
      SKILL:Wilderness Lore|OUTPUTORDER:36|

      # Character Languages
      LANGUAGE:Common|LANGUAGE:Elven|LANGUAGE:Goblin|LANGUAGE:Halfling|LANGUAGE:Literacy|LANGUAGE:Orc

      # Character Feats
      FEAT:Alertness|TYPE:GENERAL|DESC:You are exceptionally aware of your
      surroundings
      FEAT:Combat Casting|TYPE:GENERAL|DESC:Opponents find it harder to
      interrupt your spellcasting during combat
      FEAT:Dodge|TYPE:GENERAL.FIGHTER|DESC:You can become harder to hit to
      one opponent during combat
      FEAT:Improved Initiative|TYPE:GENERAL.FIGHTER|DESC:When a fight breaks
      out, you are especially quick to prepare
      FEAT:Scribe Scroll|TYPE:ITEMCREATION|DESC:You have the abiilty to
      transfer spells you know to a magical parchment for later use
      FEATPOOL:0

      # Character Weapon proficiencies
      WEAPONPROF:[WEAPON:Armor Spikes|WEAPON:Axe|WEAPON:Axe
      (Throwing)|WEAPON:Battleaxe|WEAPON:Blowgun|WEAPON:Club|WEAPON:Crossbow
      (Hand)|WEAPON:Crossbow (Heavy)|WEAPON:Crossbow (Light)|WEAPON:Dagger]
      WEAPONPROF:[WEAPON:Dagger (Punching)|WEAPON:Dagger
      (Thrown)|WEAPON:Dart|WEAPON:Falchion|WEAPON:Flail (Heavy)|WEAPON:Flail
      (Light)|WEAPON:Gauntlet|WEAPON:Gauntlet
      (Spiked)|WEAPON:Glaive|WEAPON:Greataxe]
      WEAPONPROF:[WEAPON:Greatclub|WEAPON:Guisarme|WEAPON:Halberd|WEAPON:Halfspear|WEAPON:Hammer
      (Light)|WEAPON:Handaxe|WEAPON:Javelin|WEAPON:Katana
      (2-H)|WEAPON:Kusari-gama|WEAPON:Lance (Heavy)]
      WEAPONPROF:[WEAPON:Lance (Light)|WEAPON:Longbow|WEAPON:Longbow
      (Composite)|WEAPON:Longspear|WEAPON:Mace (Heavy)|WEAPON:Mace
      (Light)|WEAPON:Morningstar|WEAPON:Pick (Heavy)|WEAPON:Pick
      (Light)|WEAPON:Quarterstaff]
      WEAPONPROF:[WEAPON:Ranseur|WEAPON:Rapier|WEAPON:Sap|WEAPON:Scimitar|WEAPON:Scythe|WEAPON:Shieldbash|WEAPON:Shortbow|WEAPON:Shortbow
      (Composite)|WEAPON:Shortspear|WEAPON:Sickle]
      WEAPONPROF:[WEAPON:Sling|WEAPON:Sword (Bastard/2-H)|WEAPON:Sword
      (Great)|WEAPON:Sword (Long)|WEAPON:Sword
      (Short)|WEAPON:Trident|WEAPON:Unarmed
      Strike|WEAPON:Wakizashi|WEAPON:Waraxe (Dwarven/2-H)|WEAPON:Warhammer]

      # Character Equipment
      MONEY:0.00
      EQUIPNAME:Glove of
      Storing|OUTPUTORDER:0|COST:2200|WT:0.0|QUANTITY:2.0|CARRIED:0.0|EQUIPPED:N|LOCATION:None
      EQUIPNAME:Glove of Storing
      -1-|OUTPUTORDER:0|COST:2200|WT:0.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:None|CONTAINS:[EQUIPNAME:Crossbow
      +1 (Light/Shock)]|TOTALWT:6.0
      EQUIPNAME:Glove of Storing
      -2-|OUTPUTORDER:0|COST:2200|WT:0.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:None|CONTAINS:[EQUIPNAME:Sword
      +1 (Short/Subtlety)]|TOTALWT:3.0
      EQUIPNAME:Heward's Handy
      Haversack|OUTPUTORDER:0|COST:2000|WT:5.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:Y|LOCATION:None|CONTAINS:[EQUIPNAME:Ink
      (1 Oz. Vial)|EQUIPNAME:Mirror
      (Small/Steel)|EQUIPNAME:Bedroll|EQUIPNAME:Pen (Ink)|EQUIPNAME:Outfit
      (Noble's)|EQUIPNAME:Rope (Silk/50 Ft.)|EQUIPNAME:Blanket
      (Winter)|EQUIPNAME:Holy Water (Flask)|EQUIPNAME:Paper
      (Sheet)|EQUIPNAME:Whetstone|EQUIPNAME:Waterskin
      -1-|EQUIPNAME:Waterskin -2-]|TOTALWT:36.75
      EQUIPNAME:Backpack|OUTPUTORDER:0|COST:2|WT:2.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:None
      EQUIPNAME:Bedroll|OUTPUTORDER:0|COST:0.1|WT:5.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Blanket
      (Winter)|OUTPUTORDER:0|COST:0.5|WT:3.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Waterskin|OUTPUTORDER:0|COST:1|WT:0.0|QUANTITY:2.0|CARRIED:0.0|EQUIPPED:N|LOCATION:None
      EQUIPNAME:Waterskin
      -1-|OUTPUTORDER:0|COST:1|WT:0.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Waterskin
      -2-|OUTPUTORDER:0|COST:1|WT:0.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Whetstone|OUTPUTORDER:0|COST:0.02|WT:1.0|QUANTITY:2.0|CARRIED:2.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Holy Water
      (Flask)|OUTPUTORDER:0|COST:25|WT:1.25|QUANTITY:5.0|CARRIED:5.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Holy Symbol
      (Silver)|OUTPUTORDER:0|COST:25|WT:1.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:Y|LOCATION:None
      EQUIPNAME:Mirror
      (Small/Steel)|OUTPUTORDER:0|COST:10|WT:0.5|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Outfit
      (Noble's)|OUTPUTORDER:0|COST:75|WT:10.0|QUANTITY:2.0|CARRIED:1.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Ink (1 Oz.
      Vial)|OUTPUTORDER:0|COST:8|WT:0.0|QUANTITY:5.0|CARRIED:5.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Pen
      (Ink)|OUTPUTORDER:0|COST:0.1|WT:0.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Paper
      (Sheet)|OUTPUTORDER:0|COST:0.4|WT:0.0|QUANTITY:40.0|CARRIED:40.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Rope (Silk/50
      Ft.)|OUTPUTORDER:0|COST:10|WT:5.0|QUANTITY:2.0|CARRIED:2.0|EQUIPPED:N|LOCATION:Heward's
      Handy Haversack
      EQUIPNAME:Signet
      Ring|OUTPUTORDER:0|COST:5|WT:0.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:Y|LOCATION:None
      EQUIPNAME:Dagger|OUTPUTORDER:0|COST:2|WT:1.0|QUANTITY:3.0|CARRIED:3.0|EQUIPPED:Y|LOCATION:None
      EQUIPNAME:Circlet of
      Persuasion|OUTPUTORDER:0|COST:4500|WT:0.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:Y|LOCATION:None
      EQUIPNAME:Boots of
      Elvenkind|OUTPUTORDER:0|COST:2000|WT:1.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:Y|LOCATION:None
      EQUIPNAME:Cloak of
      Elvenkind|OUTPUTORDER:0|COST:2000|WT:1.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:Y|LOCATION:None
      EQUIPNAME:Ring
      (Sustenance)|OUTPUTORDER:0|COST:2500|WT:0.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:Y|LOCATION:None
      EQUIPNAME:Bolts
      (Crossbow/10)|OUTPUTORDER:0|COST:1|WT:1.0|QUANTITY:4.0|CARRIED:4.0|EQUIPPED:N|LOCATION:None
      EQUIPNAME:Sword +1
      (Short/Subtlety)|OUTPUTORDER:0|COST:15310|WT:3.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:Hand
      (Primary)
      EQUIPNAME:Mithral Shield
      +1|OUTPUTORDER:0|COST:2020.0|WT:7.5|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:Y|LOCATION:Hand
      (Off-hand)|CUSTOMIZATION:[BASEITEM:Shield
      (Large/Steel)|DATA:NAME=Mithral Shield
      +1$EQMOD=ARMR+1.SHLDMITH$SPROP=(Shield +1 (Large/Steel/Mithral))]
      EQUIPNAME:Mithral Shirt
      +2|OUTPUTORDER:0|COST:5100.0|WT:12.5|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:Y|LOCATION:None|CUSTOMIZATION:[BASEITEM:Chain
      Shirt|DATA:NAME=Mithral Shirt +2$EQMOD=ARMR+2.ARMRMITL$SPROP=(Chain
      Shirt +2 (Mithral))]
      EQUIPNAME:Crossbow +1
      (Light/Shock)|OUTPUTORDER:0|COST:8335.0|WT:6.0|QUANTITY:1.0|CARRIED:1.0|EQUIPPED:N|LOCATION:Hand
      (Both)|CUSTOMIZATION:[BASEITEM:Crossbow (Light)|DATA:NAME=Crossbow +1
      (Light/Shock)$EQMOD=Shock.WEAP+1.WEAPMW]
      EQUIPSET:Default Set|ID:0.1

      # Character Deity/Domain
      DEITY:None|DEITYDOMAINS:[DOMAIN:ALL]|ALIGNALLOW:012345678|DESC:None|HOLYITEM:None|DEITYFAVWEAP:[WEAPON:Any]|DEITYALIGN:TN

      # Character Spells Information
      SPELLNAME:Dancing Lights|TIMES:1|CLASS:Bard|BOOK:Known
      Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Bard]
      SPELLNAME:Detect Magic|TIMES:1|CLASS:Bard|BOOK:Known
      Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Bard]
      SPELLNAME:Expeditious Retreat|TIMES:1|CLASS:Bard|BOOK:Known
      Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Bard]
      SPELLNAME:Ghost Sound|TIMES:1|CLASS:Bard|BOOK:Known
      Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Bard]
      SPELLNAME:Identify|TIMES:1|CLASS:Bard|BOOK:Known
      Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Bard]
      SPELLNAME:Mage Hand|TIMES:1|CLASS:Bard|BOOK:Known
      Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Bard]
      SPELLNAME:Prestidigitation|TIMES:1|CLASS:Bard|BOOK:Known
      Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Bard]
      SPELLNAME:Read Magic|TIMES:1|CLASS:Bard|BOOK:Known
      Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Bard]
      SPELLNAME:Silent Image|TIMES:1|CLASS:Bard|BOOK:Known
      Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Bard]

      # Character Description/Bio/History
      CHARACTERBIO:
      CHARACTERDESC:
      CHARACTERCOMP:
      CHARACTERASSET:
      CHARACTERMAGIC:

      # Character Master/Follower

      # Character Notes Tab
      NOTE:New Item|ID:0|PARENTID:-1|VALUE:New Value
    • demonlurking
      The problem here is one that I ve noticed as well. It appears to be a known bug, but I haven t seen any new info about it. The CHECK.X.MISC.NOMAGIC value
      Message 2 of 6 , Sep 29, 2002
      • 0 Attachment
        The problem here is one that I've noticed as well. It appears to be a known bug, but I haven't seen any new info about it. The CHECK.X.MISC.NOMAGIC value includes the ability modifier, even though that's added into the total only once. I haven't been able to find a workaround for it.
        -dlurking

        --- In pcgen@y..., "Strom McLeod" <pkmf@y...> wrote:
        > I just noticed that my PC is showing a strange sequence of saving
        > throw Modifiers, printing with both normal csheet.html, or using ROG
        > sheets, or exporting to pdf with ROG .fo's.
        >
        > For instance,
        > Fortitude
        > Total: +10
        > Base Save: +5
        > Ability Mod: +4
        > Magic Mod: +0
        > Misc Mod: +5
        >
      • Barak
        Try CHECK.X.MISC.NOMAGIC.NOSTAT Or should it be NOABILITY??? Barak LST Lemure
        Message 3 of 6 , Sep 29, 2002
        • 0 Attachment
          Try CHECK.X.MISC.NOMAGIC.NOSTAT

          Or should it be NOABILITY???

          Barak
          LST Lemure

          > -----Original Message-----
          > From: demonlurking [mailto:demonlurking@...]
          > Sent: Sunday, September 29, 2002 5:59 PM
          > To: pcgen@yahoogroups.com
          > Subject: [pcgen] Re: wierd Misc Modifier in ROG character sheet
          >
          >
          > The problem here is one that I've noticed as well. It
          > appears to be a known bug, but I haven't seen any new info
          > about it. The CHECK.X.MISC.NOMAGIC value includes the
          > ability modifier, even though that's added into the total
          > only once. I haven't been able to find a workaround for it. -dlurking
          >
          > --- In pcgen@y..., "Strom McLeod" <pkmf@y...> wrote:
          > > I just noticed that my PC is showing a strange sequence of saving
          > > throw Modifiers, printing with both normal csheet.html, or
          > using ROG
          > > sheets, or exporting to pdf with ROG .fo's.
          > >
          > > For instance,
          > > Fortitude
          > > Total: +10
          > > Base Save: +5
          > > Ability Mod: +4
          > > Magic Mod: +0
          > > Misc Mod: +5
          > >
          >
          >
          >
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        • John Stanton
          Has anyone entered this as a bug in Sourceforge? If not, could someone who knows how to do it please do so. Thanks, John Date: Sun, 29 Sep 2002 21:58:32 -0000
          Message 4 of 6 , Sep 29, 2002
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            Has anyone entered this as a bug in Sourceforge? If not, could someone
            who knows how to do it please do so.

            Thanks,
            John



            Date: Sun, 29 Sep 2002 21:58:32 -0000
            From: "demonlurking" <demonlurking@...>
            Subject: Re: wierd Misc Modifier in ROG character sheet

            The problem here is one that I've noticed as well. It appears to be a
            known bug, but I haven't seen any new info about it. The
            CHECK.X.MISC.NOMAGIC value includes the ability modifier, even though
            that's added into the total only once. I haven't been able to find a
            workaround for it.
            -dlurking

            --- In pcgen@y..., "Strom McLeod" <pkmf@y...> wrote:
            > I just noticed that my PC is showing a strange sequence of saving
            > throw Modifiers, printing with both normal csheet.html, or using ROG
            > sheets, or exporting to pdf with ROG .fo's.
            >
            > For instance,
            > Fortitude
            > Total: +10
            > Base Save: +5
            > Ability Mod: +4
            > Magic Mod: +0
            > Misc Mod: +5
            >
          • James Dempsey
            Hi, I have raised, and fixed, bug #616439 - Misc save bonus includes ability bonus . Check out the alpha build in a couple of hours, but you will need the new
            Message 5 of 6 , Sep 30, 2002
            • 0 Attachment
              Hi,

              I have raised, and fixed, bug #616439 - "Misc save bonus includes ability
              bonus". Check out the alpha build in a couple of hours, but you will need
              the new templates as well as the new jar.

              Cheers,
              -------------------------------------------
              James Dempsey
              JDempsey@...
              ----- Original Message -----
              From: "John Stanton" <john.stanton2@...>
              To: <pcgen@yahoogroups.com>
              Sent: Monday, September 30, 2002 2:42 PM
              Subject: [pcgen] Re: wierd Misc Modifier in ROG character sheet


              > Has anyone entered this as a bug in Sourceforge? If not, could someone
              > who knows how to do it please do so.
              >
              > Thanks,
              > John
              >
              >
              >
              > Date: Sun, 29 Sep 2002 21:58:32 -0000
              > From: "demonlurking" <demonlurking@...>
              > Subject: Re: wierd Misc Modifier in ROG character sheet
              >
              > The problem here is one that I've noticed as well. It appears to be a
              > known bug, but I haven't seen any new info about it. The
              > CHECK.X.MISC.NOMAGIC value includes the ability modifier, even though
              > that's added into the total only once. I haven't been able to find a
              > workaround for it.
              > -dlurking
              >
              > --- In pcgen@y..., "Strom McLeod" <pkmf@y...> wrote:
              > > I just noticed that my PC is showing a strange sequence of saving
              > > throw Modifiers, printing with both normal csheet.html, or using ROG
              > > sheets, or exporting to pdf with ROG .fo's.
              > >
              > > For instance,
              > > Fortitude
              > > Total: +10
              > > Base Save: +5
              > > Ability Mod: +4
              > > Magic Mod: +0
              > > Misc Mod: +5
            • Strom McLeod
              ... ability ... need ... Cool! Thanks James.
              Message 6 of 6 , Sep 30, 2002
              • 0 Attachment
                --- In pcgen@y..., "James Dempsey" <jdempsey@a...> wrote:
                > Hi,
                >
                > I have raised, and fixed, bug #616439 - "Misc save bonus includes
                ability
                > bonus". Check out the alpha build in a couple of hours, but you will
                need
                > the new templates as well as the new jar.

                Cool!
                Thanks James.
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