Re: Just some notes...
- --- In pcgen@y..., Kurt Wimmer <kwimmer@r...> wrote:
> On, Inventory, Equipping and Resources:
> Hmm, so instead of 1 window with all 3 tabs, we'll have 1 window
> that tab, which will pop-up 2 more windows?box".
> Sorry but ughs ;) I liked the fact that PCGen was "mostly"
> self-contained in one window.
> I don't know if we want to look at possibly another level of tabs
> (ughs?), but another possibility might be a "tab selector drop-
> What i'm suggesting is perhaps on the "Equipment" tab, we have adrop
> box for: Inventory, Equipping, Resources. Defaults to Inventory,and
> choice saves with character so it opens back to where thatcharacter was
> lased saved at (ie: what the user was currently working on).Nothing is ever set in stone, so further changes are definitely
possible. That said, let's see how the new format strikes people.
Having 'sub-tabs' is certainly interesting... we'll see.
- Ahh, like Maste...E-tools.
That sounds like a good idea :)
From: merton_monk [mailto:merton_monk@...]
Sent: Saturday, August 31, 2002 5:55 PM
Subject: [pcgen] Re: Just some notes...
I've been thinking along the lines of a always-up-to-date statblock
type replacement for the Preview tab.
--- In pcgen@y..., Kurt Wimmer <kwimmer@r...> wrote:
> On Preview Tab:
> Actually, the Summary tab does NOT replace the Preview tab... the
> summary tab does not provide a picture of the entire character,
> snippits. It does not list the skills and feats or equipment.
> have all the calculations worked out on it, does not have all the
> character info (desc, skin, bio, colors, etc etc) on it, and so on
> so on.
PCGen's release site: http://pcgen.sourceforge.net
PCGen's FAQ: http://pedertest.officeline.no/PCGen
PCGen's alpha build: http://rpg.plambert.net/pcgen
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