Re: [Bug] Intelligence modifier to Skill points
- --- In pcgen@y..., "cdrradar" <cdrradar@h...> wrote:
> For starting and levelling characters, you add yourIntelligence
> modifier to the number of skill points you receive per level. Ifmultiplier.
> this is a starting character, it is added BEFORE the x4
> A 1st level rogue gets (8+int)x4 skill points, and each level1
> thereafter 8+int skill points. A negative modifier WILL subtract
> skill points from this total, however you will always get at least
> skill point per level (or 4, for 1st level characters). If you'reThanks. :)
> Human, you get the bonus 1 (or 4) skill points in addition to this.
> The Intelligence skill points were not implemented in the
> program. (PHB pp9, 13, 23)
> Very impressive program, BTW.
The bonus skill points worked up until this last release when I
pulled all the stats out into a lst file of their own and managed to
break this. This will definitely be fixed for the 3.1.1 release.
And thank you very much for putting [Bug] in the subject title and a
short description - your post was positively perfect!