Re: EQARMOR tag question (and one about templates)
- --- In pcgen@y..., Gilberto Leon <edheldur@a...> wrote:
> It's been some days since I posted my question about armor checkpenalties,
> and about a feat to reduce said number. Ark was kind enough to tellme how
> to do it... but... it doesn't work.(MAXDEX
> > In TQFighter there is a feat called Improved Armour (damned brits)
> > Use and the ACCHECK tag works there. As far as the other two
> > and SPELLFAILURE) I would only assume that it works the same..armour
> After my failed atempt to code it, I decided to check the Improved
> use feat, and it doesn't work either. Actually, when I click toselect it,
> it just won't let me select it. The feat does not appear where itshould and
> the bonus it gives doesn't works. So, I guess in the end, theEQMARMOR tag
> doesn't work in every file as Byngl said.Hmmm... could you upload your lst file here to the "Needs Help With"
folder? That way we can check your work and our code more easily.
> FYI, I was working on the Nightsong Enforcer class from Dragon
> few issues ago.plambert.net
> And now, about templates. I just grabbed the latest build from
> and began fiddling around with templates and races, and noticedsomething.
> When I choose a template, all of the SA's that the template givesto the
> base creature appear listed in the abilities tab of the characterwith a
> "(2)", as if the character had gained the same SA in 2 differentways. Not
> that it matters much ruleswise, but I'm wondering if it's supposedto be
> that way or not.I fixed that for 3.0.0, and I thought I had made that change for what
gets built at plambert's site as well. If you're seeing that, then
something went wrong... thanks for mentioning it!
> Gilberto Leon
> PS.- And once again, congrats on a great tool for players and DMs
Our pleasure. We use it too. :)