Re: Gold total
- Hmm. I used to go through the equipment menu and buy coins for my
players. That gets tedious though, especially when you have to re-
sell those very same coins so they can equip for the next adventure.
Instead, I now keep their money "loose" in pcgen - that is, I leave
it alone. I don't buy coin for them.
pcgen can display this "left-over" gold on a printout using the
|GOLD| moniker. I simply added a row for that moniker to my output
One downside to this is that it doesn't have weight. If you want
your characters who are exceedlingly wealthy of coin to be burdened
by that wealth, this won't help.
It also tracks it as a float: 100.50 GP.
*shrug* but it works for me. I'd rather focus on the adventure than
the tedium of tracking every last nuance of a character. It's why I
use pcgen in the first place!
--- In pcgen@y..., "Paul Grosse" <pgrosse@m...> wrote:
> I think somebody else brought this up earlier also. It would be
> there was a spot on the ROG_Combined, which is the only one I use.
> would have your coins & gems added up so you had a general idea of
> liquid assets you had. I do pick out all the coins and such, but it
can be a
> pain converting the copper & silver & platinum & gems to GP
> Paul Grosse
> Head Draftsman
> Royale Coach
> 1330 Wade Dr.
> Elkhart, IN 46514
> PH: (574) 262-9278
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> "The Earth is just too small and fragile a basket for the human
race to keep
> all it's eggs in." - Robert Heinlein