Re: [pcgen] [BUG] Skill rank maxima counting Monster HD twice
- Tir Gwaith wrote:
> That would be nice... Except you can give it from classes, and prob. everyZiss... ziss is tru.
> file type...
> And we need it from classes def: Dragons (Default off only) get certain
> SKILLRANKS at 1/HD.
> Unless we can refer to HD in formula (outstanding FReq)... But then the
> dragons would still need access to it in Default off mode.
Dragon SKILLRANKS notwithstanding, I've found the problem code and fixed
it in CVS. relic code from before the DefaultMonster on/off choice was
causing issues. Same with the GUI reporting side; I never use
DefaultMonster, so I didn't notice. All has been fixed.
Feel free to toast my potatoes if you find new bugs.
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