Re: Feature request: re:choose tag
- Lanugages is a special case. What you're suggesting can certainly be
done, so Dave will need to add it to the Requested Features list.
Sounds like a good idea!
--- In pcgen@y..., diver.d@l... wrote:
> At the moment I believe the choose tag only works in conjunction with
> languages, am I correct?
> would it be possible to have this work in conjunction with other
> I am asking as I am implementing the martial arts rules from the
> sleeping imperium setting http://www.sleepingimperium.rpghost.com/ .
> Basically utilising these rules allows u to choose a martial
> arts 'manouvere' for each level one takes in the martial arts skill
> (similair to choosing a language).
> Would it also be possible for the manouveres chosen to have PRE:
> attributes, i.e. pre-feats, pre-skills, pre-levels, pe attack BAB's
> or pre-manouveres? (This would also be useful for any campaigns where
> dm's have a language 'tree', e.g. one needs to learn the modern form
> of 'hruspian', for instance, before one can learn the archaic dialect
> of 'old hrusp', which is omly used on certain ancient documents).
> If so to any of the above, would it neccesitate a code change, or
> could I edit the list files myself in order to achieve any of the
> results I would like.
> Also thanks for implementing the attack cycle tag for monks, I am now
> able to edit the prestige class & multiclass rules to fit my house
> rules, nice one!!!