Re: Untrained Skills showing with no ranks!?-bug?
- Thanks Merton-
I had the "Include Skills" set to "ALL". Once I changed it to "NONE"
everything is running very smooth now.
OK...back to data entry....gotta get those additional spells in!
--- In pcgen@y..., "morobrany" <kevin-a-murphy@d...> wrote:
> That would be good, though it would also be nice to have options to
> sort the fantasy from the sci-fi. Having an odd but reasonable
> fantasy skill added to a DnD sheet makes sense, but not "Fly
> Podracer" or whatever thing bumps over from Star Wars.
> Actually, SF/Fantasy options on the main load screen would be
> useful. I like for my DnD character to have access to Deadlands
> Wheel of Time because there's a lot of equipment that works just as
> well in the middle ages and plugs some of the gaps in the DnD
> but it's not necessary to have all the sci-fi equipment.
> --- In pcgen@y..., "merton_monk" <merton_monk@y...> wrote:
> > The way it's going to work is that only the skills you've added
> > the Selected table will show up. That way there's no sleight-of-
> > involved which has really confused a lot of people. You bring up
> > good point, though... maybe a "Add all untrained" option in the
> > click menu so you can add them all without having to select them
> > individually?
> > -Bryan
So, will my FREQ 520366 be addressed in this re-write? It deals with
including untrained Force skills for Star Wars.
--- In pcgen@y..., "merton_monk" <merton_monk@y...> wrote:
> The way it's going to work is that only the skills you've added to
> the Selected table will show up. That way there's no sleight-of-hand
> involved which has really confused a lot of people. You bring up a
> good point, though... maybe a "Add all untrained" option in the right-
> click menu so you can add them all without having to select them
> --- In pcgen@y..., "learyth" <learyth@y...> wrote:
> > Bryan how is this going to work? I really like the untrained option
> > as it is now.
> > Leigh aka learyth
> > --- In pcgen@y..., "merton_monk" <merton_monk@y...> wrote:
> > > On your Skills tab, what do you have your "Include Skills"
> > > to? That defines what skills will be included on your
> > > charactersheet.
> > > That soon will change so that only the skills in the "Selected"
> > table
> > > on the skills tab will be the ones that show up...
> > >
> > > -Bryan
> > >
> > > --- In pcgen@y..., "dfofanoff" <cygnusx1@s...> wrote:
> > > > Hello-
> > > >
> > > > I have 2.4.7 and am testing some custom .lst files for the
> > > Lord
> > > > Games campaign setting I'm working on.
> > > >
> > > > All my .lst files appear (at least visably) to be formatted
> > > correctly
> > > > and everything seems to be working fine except for a wierd
> > > > where every skill shows on my character sheet list, even if
> > > are
> > > > untrained skills with no ranks. The points are correct, it's
> > > the
> > > > visibility issue. What it looks like is that just because my
> > > > character has a +1 modifier for Intelligence, I automatically
> > > > bonuses for every Craft like I've put points into the ranks.
> > > >
> > > > Any clues or suggestions?
> > > > Thanks