Re: [pcgen] Re: New Skill tab design
- kos_keep wrote:
> --- In pcgen@y..., Martin Brabander <crazy-horse@p...> wrote:Thanks...I'm sure that wasn't there when I looked before I posted :)
> > I'm beginning to come around to the look and feel of the new
> designs to
> > the tabs, particularly with last nights release including the skill
> > revamp. However, I miss something from the old design (It may be
> > present but I can't find it). The ability to add skills up to the
> > maximum ranks seems to be missing. This was really handy for
> > use, but especially in creating high level characters. Can anyone
> > how to do it now, or put it back in a future release, please?
> > Martin
> I have not checked to be sure but it can probably be access by right-
> clicking he skill.
> Personally I prefered the old design for skillsI actually quite like the skills tab, but hate the inventory tab... I just
> because everything was in the same area. I just think it was easier
> working with only 1 list.
can't get used to it, and can never find a thing. :(
What I do think is a little cumbersome on the skills tab is having Art as a
sub-type, with all of the 'crafts' listed (AFAIK) also available under the
I do like the smart filters. Well done team!!!! I am in the process of
converting a fairly old (1st Ed -converted to 2nd) character. I had selected
the filter as class - fighter, and when I switched classes to rogue, the
filter changed for me automatically.