RE: [pcgen] Re: Non-Medium-size armor error...
- I am well aware of what the PhB errata states, I have the pdf (and
printed) That came out before all the AC problems 1st cropped up My
email question to the sage came during the AC issues, which was well
after the PhB errata. So I am going by the what the Sage told me.
Instead of continuing to argue about it, send him an email yourself.
I'm simply going by the information given to me, that's all...
- Dark Sith Silverback Android, Dark Lord of the Docs, The Sleepless One
From: artoomis [mailto:westronic@...]
Sent: Tuesday, January 01, 2002 4:51 PM
Subject: [pcgen] Re: Non-Medium-size armor error...
According to the PHB as revised by errata, armor bonuses are not
changed when making armor for smaller OR larger OR non-humanoid
creatures - cost and weight are.
The errata text is:
Page 105, column 2 top: replace text of sidebar with the following:
Armor for unusually big creatures,
unusually little creatures, and nonhumanoid creatures has different
prices and weights from those given
on Table 7-5: Armor. Armor for Gargantuan and Colossal creatures must
be specially made and has no
standard price or weight.
Size Price Weight Price Weight
Up to Tiny* x 1/2 x 1/10 x 1 x 1/10
Small x 1 x 1/2 x 2 x 1/2
Medium-size x 1 x 1 x 2 x 1
Large x 2 x 2 x 4 x 2
Huge x 4 x 5 x 8 x 5
The text that it replaces mentions 1/2 protection for timy
creatures. That text has been removed. The errata has specifically
deleted all reference to changing armor protection with size.
The Sage is authorized to make clarifications, not new rules. This
is pretty clearly NOT an official rule - the official rule is that
there is nor change to aemor bonuises no matter the size of the
armor. Of course, he made have made is ruling BEFORE the errata.
A possible Sage e-mail notwithstanding, the rule is clear - smaller
armor maintains the same armor protection.
It might be appropriate to allow a house-rule for this, for those who
want to follow the pre-errata rules.
--- In pcgen@y..., "Mynex" <mynex3@h...> wrote:
> *sigh* I have to repeatedly close a bug entry for this one again
> again (not you specifically Leonard, just overall) ..
> The Sage has said that _ALL_ armors small and down lose AC .. This
> in an email, and no I don't have that email anymore (lost it when my
> system died)
> PLEASE stop making bug reports at Source Forge for this, it is
> error. (Again, not you specifically Leonard, just to everyone)
> - Dark Sith Silverback Android, Dark Lord of the Docs, The
> -----Original Message-----
> From: PUNKS_ZAPPA [mailto:lap_arcilla@y...]
> Sent: Tuesday, January 01, 2002 2:34 PM
> To: pcgen@y...
> Subject: [pcgen] Non-Medium-size armor error...
> Happy new year, all!
> Was fiddling around with 2.3.7 creating a Halfling NPC for a game
> noticed that armors which aren't Medium-sized have decreased Armor
> Only Weight and Cost should vary with armor that aren't Medium-
> thought this was fixed for 2.3.7?
> Also, where did the LST guys get the weight capacities for the
> containers (backpack, belt pouch, sack, etc.)? Just wanted to know
> they're official. The PHB just lists volume capacities...
> Keep it up, guys! :)
> Leonard Anthony P. Arcilla
> Institute of Computer Science
> University of the Philippines at Los Baños
> "Without this playing with fantasy no creative work has ever come to
> The debt we owe to the play of our imagination is incalculable."
> --Psychological Types, Carl Jung
> Do You Yahoo!?
> Get your free @... address at http://mail.yahoo.com
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- Hi, Franco, Matthew E,
OH MY! someone else gets it too!?
At 1/3/2002 12:47:00 PM you wrote:
>but if tiny armor because it is thinner and lighter reduces AC, wouldn't<< As Rage tosses a reality brick through the window. >>
>larger armor be thicker and heavier making the AC higher?
>Wait I forgot something!
>Logic does not exist in this dojo! Does it!
>NO SEN SAI!