Re: Non-Medium-size armor error...
- If you modify system/sizeAdjustment.lst and use the customizer, you
can use whatever values you like.
--- In pcgen@y..., "artoomis" <westronic@a...> wrote:
> According to the PHB as revised by errata, armor bonuses are not
> changed when making armor for smaller OR larger OR non-humanoid
> creatures - cost and weight are.
> The errata text is:
> Page 105, column 2 top: replace text of sidebar with the following:
> Armor for unusually big creatures,
> unusually little creatures, and nonhumanoid creatures has different
> prices and weights from those given
> on Table 7-5: Armor. Armor for Gargantuan and Colossal creatures
> be specially made and has no
> standard price or weight.
> Humanoid Non-Humanoid
> Size Price Weight Price Weight
> Up to Tiny* x 1/2 x 1/10 x 1 x 1/10
> Small x 1 x 1/2 x 2 x 1/2
> Medium-size x 1 x 1 x 2 x 1
> Large x 2 x 2 x 4 x 2
> Huge x 4 x 5 x 8 x 5
> The text that it replaces mentions 1/2 protection for timy
> creatures. That text has been removed. The errata has
> deleted all reference to changing armor protection with size.
> The Sage is authorized to make clarifications, not new rules. This
> is pretty clearly NOT an official rule - the official rule is that
> there is nor change to aemor bonuises no matter the size of the
> armor. Of course, he made have made is ruling BEFORE the errata.
> A possible Sage e-mail notwithstanding, the rule is clear - smaller
> armor maintains the same armor protection.
> It might be appropriate to allow a house-rule for this, for those
> want to follow the pre-errata rules.
> --- In pcgen@y..., "Mynex" <mynex3@h...> wrote:
> > *sigh* I have to repeatedly close a bug entry for this one
> > again (not you specifically Leonard, just overall) ..
> > The Sage has said that _ALL_ armors small and down lose AC ..
> > in an email, and no I don't have that email anymore (lost it when
> > system died)
> > PLEASE stop making bug reports at Source Forge for this, it is
> _NOT_ in
> > error. (Again, not you specifically Leonard, just to everyone)
> > Mynex
> > - Dark Sith Silverback Android, Dark Lord of the Docs, The
> Sleepless One
> > -----Original Message-----
> > From: PUNKS_ZAPPA [mailto:lap_arcilla@y...]
> > Sent: Tuesday, January 01, 2002 2:34 PM
> > To: pcgen@y...
> > Subject: [pcgen] Non-Medium-size armor error...
> > Happy new year, all!
> > Was fiddling around with 2.3.7 creating a Halfling NPC for a game
> > noticed that armors which aren't Medium-sized have decreased Armor
> > bonuses.
> > Only Weight and Cost should vary with armor that aren't Medium-
> sized. I
> > thought this was fixed for 2.3.7?
> > Also, where did the LST guys get the weight capacities for the
> > containers (backpack, belt pouch, sack, etc.)? Just wanted to
> > they're official. The PHB just lists volume capacities...
> > Keep it up, guys! :)
> > ------------------------------------------------------------------
> > ----------------------------
> > Leonard Anthony P. Arcilla
> > Instructor
> > Institute of Computer Science
> > University of the Philippines at Los Baños
> > "Without this playing with fantasy no creative work has ever come
> > birth.
> > The debt we owe to the play of our imagination is incalculable."
> > --Psychological Types, Carl Jung
> > _________________________________________________________
> > Do You Yahoo!?
> > Get your free @... address at http://mail.yahoo.com
- Hi, Franco, Matthew E,
OH MY! someone else gets it too!?
At 1/3/2002 12:47:00 PM you wrote:
>but if tiny armor because it is thinner and lighter reduces AC, wouldn't<< As Rage tosses a reality brick through the window. >>
>larger armor be thicker and heavier making the AC higher?
>Wait I forgot something!
>Logic does not exist in this dojo! Does it!
>NO SEN SAI!