Re: Non-Medium-size armor error...
- --- In pcgen@y..., "Mynex" <mynex3@h...> wrote:
> *sigh* I have to repeatedly close a bug entry for this one againand
> again (not you specifically Leonard, just overall) ..was
> The Sage has said that _ALL_ armors small and down lose AC .. This
> in an email, and no I don't have that email anymore (lost it when my_NOT_ in
> system died)
> PLEASE stop making bug reports at Source Forge for this, it is
> error. (Again, not you specifically Leonard, just to everyone)Sleepless One
> - Dark Sith Silverback Android, Dark Lord of the Docs, The
> -----Original Message-----and
> From: PUNKS_ZAPPA [mailto:lap_arcilla@y...]
> Sent: Tuesday, January 01, 2002 2:34 PM
> To: pcgen@y...
> Subject: [pcgen] Non-Medium-size armor error...
> Happy new year, all!
> Was fiddling around with 2.3.7 creating a Halfling NPC for a game
> noticed that armors which aren't Medium-sized have decreased Armorsized. I
> Only Weight and Cost should vary with armor that aren't Medium-
> thought this was fixed for 2.3.7?various
> Also, where did the LST guys get the weight capacities for the
> containers (backpack, belt pouch, sack, etc.)? Just wanted to knowif
> they're official. The PHB just lists volume capacities...----
> Keep it up, guys! :)
> Leonard Anthony P. Arcilla
> Institute of Computer Science
> University of the Philippines at Los Baños
> "Without this playing with fantasy no creative work has ever come to
> The debt we owe to the play of our imagination is incalculable."
> --Psychological Types, Carl Jung
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- Hi, Franco, Matthew E,
OH MY! someone else gets it too!?
At 1/3/2002 12:47:00 PM you wrote:
>but if tiny armor because it is thinner and lighter reduces AC, wouldn't<< As Rage tosses a reality brick through the window. >>
>larger armor be thicker and heavier making the AC higher?
>Wait I forgot something!
>Logic does not exist in this dojo! Does it!
>NO SEN SAI!