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Re: [pcgen] Re: Mandatory Domains

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  • Shane Harsch
    That s cool, but it would be nice if it worked without a Deity tag. If Deity is required, I can generate a faux Deity for purposes of the program. Example: a
    Message 1 of 8 , Mar 2, 2001
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      That's cool, but it would be nice if it worked without a Deity tag. If Deity
      is required, I can generate a "faux" Deity for purposes of the program.

      Example: a wilderness spellcaster that gets the plant domain bonus spells. I
      could create a deity called "Nature", and that would work fine, I just feel
      it's not necessary.

      ADD:Domain(Air) would be cool. ADD:Domain without a Deity requirement if you
      wanted to do specialist wizards via the domain mechanic instead of the
      standard rules. Not that the PHB classes are like that, the flexibility is
      just nice.


      KUDOS: You guys are doing great work here. With the latest release I'm
      pushing it in prime time in my 2 campaigns, both of which take place in my
      custom world. We stretch the mechanics a bit (not for power gaming but for
      flavor) and these changes will really make this work well. The world is
      heavily religious, thus the need for specific orders that have mandatory
      domains.

      Thanks for all your hard work.

      ----- Original Message -----
      From: <mocha@...>
      To: <pcgen@yahoogroups.com>
      Sent: Friday, March 02, 2001 3:55 PM
      Subject: [pcgen] Re: Mandatory Domains


      > Hm, Bonus isn't meant to give the capability of a choice.
      > I think to remain consitent among the use of ADD: CHOOSE: and BONUS:
      > I'd go with
      > BONUS:DOMAIN|NUMBER|1 (like you suggest)
      > and
      > ADD:Domain(Air)
      > maybe while we're at it we should allow something like
      > DEITY:name
      > so a class can set a mandatory deity and domain (why have a mandatory
      > domain if not a mandatory deity?).
      > Adding logic to make sure that such a character could not then
      > *change* the set deity or mandatory domain would require more
      > checking, which I'm not sure I'd want to do.
      >
      > How does this seem?
      >
      > -Bryan
      >
      > --- In pcgen@y..., "David Cortijo" <dcortijo@i...> wrote:
      > > Will add in a few. My suggestion for implementation is the
      > following:
      > > BONUS:DOMAIN|Air,Water|1
      > > BONUS:DOMAIN|NUMBER|1
      > >
      > > The Air,Water part can be replaced with a single domain or list of
      > domains
      > > to restrict the selection. My question is this - what happens if
      > you have a
      > > deity who doesn't grant those domains? My suggestion is that the
      > tag
      > > overrides this if the class is meant to work with any deity - just
      > an idea,
      > > though.
      > >
      > > Dave
      > > -----Original Message-----
      > > From: mocha@m... [mailto:mocha@m...]
      > > Sent: Friday, March 02, 2001 12:42 PM
      > > To: pcgen@y...
      > > Subject: [pcgen] Re: Mandatory Domains
      > >
      > >
      > > You can give the option to choose only 1 domain via
      > > BONUS:DOMAIN|NUMBER|1 but currently there's no way to specify an
      > > automatic domain. That certainly makes a lot of sense, so make
      > sure
      > > Dave adds to the features list.
      > >
      > > -Bryan
      > >
      > > --- In pcgen@y..., "Shane Harsch" <shane@t...> wrote:
      > > > Is it possible to specify a mandatory domain or specify a single
      > > domain for
      > > > a specific class and the option to choose only 1 additional?
      > >
      > >
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