Except that it doesn't look like doing math in the HTML works.
I've tried a bunch of variations of pipes and parens.
--- In pcgen@y..., Phantom of Krankor <torcha.geo@y...> wrote:
> That's essentially what I'm doing. I'm actually just adding
> STAT4.MOD+FORTITUDE.BASE No subtraction required. :)
> Can you shed any light on my variable problem from my other post?
> -Greg G
> --- Mark Hulsman <hulsmanm@p...> wrote:
> > > The system that I'm implementing has other types of saving
> > throws,
> > > Fear, Horror and Madness. Two of them are basically Will saves,
> > but
> > > the other is a Fort save with a WIS modifier.
> > > Is there any way I can implement these? [I assume that I'll
> > have to
> > > modify the character sheet format to include them, too.]
> > I would simply print them out on the character sheet. The last
> > would print out as Fort - Con mod + Wis Mod.
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