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Re: Other Saving Throws?

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  • Phantom Of Krankor
    Except that it doesn t look like doing math in the HTML works. I ve tried a bunch of variations of pipes and parens. -Greg G ... one
    Message 1 of 6 , Nov 1, 2001
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      Except that it doesn't look like doing math in the HTML works.
      I've tried a bunch of variations of pipes and parens.

      -Greg G

      --- In pcgen@y..., Phantom of Krankor <torcha.geo@y...> wrote:
      >
      > That's essentially what I'm doing. I'm actually just adding
      > STAT4.MOD+FORTITUDE.BASE No subtraction required. :)
      >
      > Can you shed any light on my variable problem from my other post?
      >
      > Thanks.
      >
      > -Greg G
      >
      >
      > --- Mark Hulsman <hulsmanm@p...> wrote:
      > > > The system that I'm implementing has other types of saving
      > > throws,
      > > > Fear, Horror and Madness. Two of them are basically Will saves,
      > > but
      > > > the other is a Fort save with a WIS modifier.
      > > > Is there any way I can implement these? [I assume that I'll
      > > have to
      > > > modify the character sheet format to include them, too.]
      > >
      > > I would simply print them out on the character sheet. The last
      one
      > > would print out as Fort - Con mod + Wis Mod.
      > >
      > >
      >
      >
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