Re: Bug with Off Hand Weapons..
- --- In pcgen@y..., Tim Evans <groups@t...> wrote:
> Hello merton,the
> Tuesday, October 02, 2001, 2:20:11 AM, you wrote:
> myc> I know what you're going for, but I think the best solution is
> myc> weapons combination FREQ. This way you can indicate whatweapons you
> myc> will use either alone or in tandem with another weapon. One ofthe
> myc> weapon combinations can be equipped since they may affectother
> myc> attributes of your character (like a +1 defender of giantstrength or
> myc> whatever). This way the current set of WEAPONx tags will dothe job
> myc> just fine.Hm. You have a point. I'll have to ponder it for a bit.
> I agree the weapon combination FREQ is the way to do it, but if
> that is likely to be a long way off :), then the extra fields would
> at least enable the player to at least have access to the correct
> figures while playing.
> The extra abilities of weapons (like a +1 defender of giant
> whatever) are a total different can of worms, which I suspect mayYeah - I don't think there's a way around that.
> involve printing multiple page character sheets, for each weapon