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Re: [pcgen] [Pathfinder] Two-handed weapon attack bonus calc

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  • Joe Wells
    I m messing around with 6.1.3 alpha and this still seems to be an issue. ... -- Joe Wells [Non-text portions of this message have been removed]
    Message 1 of 5 , Jun 14, 2013
    • 0 Attachment
      I'm messing around with 6.1.3 alpha and this still seems to be an issue.


      On Mon, Feb 25, 2013 at 12:17 PM, Andrew <drew0500@...> wrote:

      > **
      >
      >
      > It's a bug for certain. It breaks the OS blocks. The invalid to hit and
      > damage can be changed and at
      > some point the out of the box value got changed, and the OS's are mainly
      > hardcoded for the old
      > value. I fixed it in a few spots, but apparently it's in more places that
      > even I realized.
      >
      > James and I hashed out a fix, but I need to wait for it to be implemented
      > to lay this beast to rest
      > for good.
      >
      >
      > On 2/25/2013 9:51 AM, Barak wrote:
      > > Did you equip it two handed? You have to do that for it to appear
      > properly
      > > on some sheets.
      > > On Feb 24, 2013 9:18 PM, "Joe Wells" joe.wells@...> wrote:
      > >
      > >> **
      > >>
      > >>
      > >> Sorry, guys. Me again.
      > >>
      > >> Was building a half-orc summoner. Added a greataxe. Character sheet
      > >> listed attack bonus as null. Fooled around with it for a while and it
      > >> looks like this is happening on all two-handed weapons.
      > >>
      > >> Created a new fighter from scratch, threw 6 levels at it and added a
      > >> greatsword. This is what the troubleshooting sheet shows:
      > >>
      > >> Attacks Greatsword Melee; Number of Attacks: 2; Crit: 19-20; Crit
      > >> Multiplier: x2; Reach: 5 ft. To Hit: null = +6[BAB] +1[STAT] +0[SIZE]
      > >> Damage: 2d6+1
      > >>
      > >> Other weapons seem to work correctly:
      > >>
      > >> Attacks Longsword Melee; Number of Attacks: 2; Crit: 19-20; Crit
      > >> Multiplier: x2; Reach: 5 ft. To Hit: +7 = +6[BAB] +1[STAT] +0[SIZE]
      > >> Damage: 1d8+1
      > >>
      > >> Sources: Core, APG, UM, UC, Bestiary
      > >>
      > >> Okay, fooling with it more, it looks like the issue is sheet specific.
      > >> Wrong: statblock1, statblock4, statblock5, troubleshooting (!),
      > >> statblock3, statblock_SRD, statblock2
      > >> Correct: compact, standard, preview, statblock4a, Fantasy
      > >>
      > >> --
      > >> Joe Wells
      > >>
      > >>
      > > [Non-text portions of this message have been removed]
      > >
      > >
      > >
      > > ------------------------------------
      > >
      > > Related Lists
      > > PCGen's release site: http://pcgen.sourceforge.net
      > > PCGen's Mailing Lists and Links:
      > http://wiki.pcgen.org/Mailing_Lists_and_PCGen_Links
      > > PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
      > > PCGen's JIRA Tracker: http://jira.pcgen.org
      > >
      > >
      > > PCGen List File Help:
      > http://tech.groups.yahoo.com/group/PCGenListFileHelp/
      > > (for assistance in creating new homebrew or official list files)
      > >
      > > PCGen Experimental:
      > http://tech.groups.yahoo.com/group/pcgen_experimental/
      > > (for new official data source development)
      > > Yahoo! Groups Links
      > >
      > >
      > >
      > >
      >
      > --
      > Andrew Maitland (LegacyKing)
      > Admin Silverback - PCGen Board of Directors
      > Data 2nd, Docs Tamarin, OS Lemur
      > Unique Title "Quick-Silverback Tracker Monkey"
      > Unique Title "The Torturer of PCGen"
      >
      >
      > [Non-text portions of this message have been removed]
      >
      >
      >



      --
      Joe Wells


      [Non-text portions of this message have been removed]
    • Andrew
      Hi Joe, I ve asked Stefan to tackle this issue, and he s updated the tags I need. I should be able to get this addressed for you by the next release. Thanks
      Message 2 of 5 , Jun 15, 2013
      • 0 Attachment
        Hi Joe,

        I've asked Stefan to tackle this issue, and he's updated the tags I need. I should be able to get
        this addressed for you by the next release.

        Thanks for your patience.

        Cheers,

        On 6/14/2013 8:39 PM, Joe Wells wrote:
        > I'm messing around with 6.1.3 alpha and this still seems to be an issue.
        >
        >
        > On Mon, Feb 25, 2013 at 12:17 PM, Andrew <drew0500@...> wrote:
        >
        >> **
        >>
        >>
        >> It's a bug for certain. It breaks the OS blocks. The invalid to hit and
        >> damage can be changed and at
        >> some point the out of the box value got changed, and the OS's are mainly
        >> hardcoded for the old
        >> value. I fixed it in a few spots, but apparently it's in more places that
        >> even I realized.
        >>
        >> James and I hashed out a fix, but I need to wait for it to be implemented
        >> to lay this beast to rest
        >> for good.
        >>
        >>
        >> On 2/25/2013 9:51 AM, Barak wrote:
        >>> Did you equip it two handed? You have to do that for it to appear
        >> properly
        >>> on some sheets.
        >>> On Feb 24, 2013 9:18 PM, "Joe Wells" joe.wells@...> wrote:
        >>>
        >>>> **
        >>>>
        >>>>
        >>>> Sorry, guys. Me again.
        >>>>
        >>>> Was building a half-orc summoner. Added a greataxe. Character sheet
        >>>> listed attack bonus as null. Fooled around with it for a while and it
        >>>> looks like this is happening on all two-handed weapons.
        >>>>
        >>>> Created a new fighter from scratch, threw 6 levels at it and added a
        >>>> greatsword. This is what the troubleshooting sheet shows:
        >>>>
        >>>> Attacks Greatsword Melee; Number of Attacks: 2; Crit: 19-20; Crit
        >>>> Multiplier: x2; Reach: 5 ft. To Hit: null = +6[BAB] +1[STAT] +0[SIZE]
        >>>> Damage: 2d6+1
        >>>>
        >>>> Other weapons seem to work correctly:
        >>>>
        >>>> Attacks Longsword Melee; Number of Attacks: 2; Crit: 19-20; Crit
        >>>> Multiplier: x2; Reach: 5 ft. To Hit: +7 = +6[BAB] +1[STAT] +0[SIZE]
        >>>> Damage: 1d8+1
        >>>>
        >>>> Sources: Core, APG, UM, UC, Bestiary
        >>>>
        >>>> Okay, fooling with it more, it looks like the issue is sheet specific.
        >>>> Wrong: statblock1, statblock4, statblock5, troubleshooting (!),
        >>>> statblock3, statblock_SRD, statblock2
        >>>> Correct: compact, standard, preview, statblock4a, Fantasy
        >>>>
        >>>> --
        >>>> Joe Wells
        >>>>
        >>>>
        >>> [Non-text portions of this message have been removed]
        >>>
        >>>
        >>>
        >>> ------------------------------------
        >>>
        >>> Related Lists
        >>> PCGen's release site: http://pcgen.sourceforge.net
        >>> PCGen's Mailing Lists and Links:
        >> http://wiki.pcgen.org/Mailing_Lists_and_PCGen_Links
        >>> PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
        >>> PCGen's JIRA Tracker: http://jira.pcgen.org
        >>>
        >>>
        >>> PCGen List File Help:
        >> http://tech.groups.yahoo.com/group/PCGenListFileHelp/
        >>> (for assistance in creating new homebrew or official list files)
        >>>
        >>> PCGen Experimental:
        >> http://tech.groups.yahoo.com/group/pcgen_experimental/
        >>> (for new official data source development)
        >>> Yahoo! Groups Links
        >>>
        >>>
        >>>
        >>>
        >>
        >> --
        >> Andrew Maitland (LegacyKing)
        >> Admin Silverback - PCGen Board of Directors
        >> Data 2nd, Docs Tamarin, OS Lemur
        >> Unique Title "Quick-Silverback Tracker Monkey"
        >> Unique Title "The Torturer of PCGen"
        >>
        >>
        >> [Non-text portions of this message have been removed]
        >>
        >>
        >>
        >
        >
        >
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