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Re: Movement Speed Modifications

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  • Felix
    Ah, I think I figured out the issue with the travel domain stuff...now to figure out how to make the LST and PCC files...
    Message 1 of 8 , May 21, 2013
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      Ah, I think I figured out the issue with the travel domain stuff...now to figure out how to make the LST and PCC files...

      --- In pcgen@yahoogroups.com, James Dempsey <jdempsey@...> wrote:
      >
      > Hi,
      >
      > For speed issues, also don't forget to check your load and armour. They
      > can have a drastic affect on movement :)
      >
      > I just tried a human inquisitor (in pcgen 6.0.1) with the travel domain
      > and his move went up to 40.
      >
      > Cheers,
      > James.
      >
      > On 19/05/2013 8:37 PM Felix wrote
      > > I'm using PCGen 6.00.01 RC2, guess I could try it on the older version
      > >
      > > --- In pcgen@yahoogroups.com, Jon Catron <jon.catron@> wrote:
      > >> Felix,Â
      > >> Which version of PCGen do you use? Â I just tested a human cleric with Travel domain in v6.00.01 and the speed properly increases from 30 to 40 feet when I add the domain.
      > >>
      > >> ________________________________
      > >> From: Felix <felixcastro83@>
      > >> To: pcgen@yahoogroups.com
      > >> Sent: Saturday, May 18, 2013 6:33 PM
      > >> Subject: [pcgen] Re: Movement Speed Modifications
      > >>
      > >>
      > >>
      > >> Â
      > >> ok, I guess I'll try that for the item. However the Travel domain thing applied one of the things for the domain (the Agile Feet ability) but did not apply the movement increase.
      > >>
      > >> --- In pcgen@yahoogroups.com, "David R. Bender" <Papa.DRB@> wrote:
      > >>> Travel domain will automatically add the 10 foot movement to the
      > >>> character. For the item, you will need to create a .lst file for that
      > >>> piece of equipment, create a .pcc file to "call" the .lst file, then add
      > >>> that .pcc file to your source selection. If you will put *all* the
      > >>> particulars for the piece of equipment in a post, one of us will help
      > >>> you code it up.
      > >>>
      > >>> -- david
      > >>> Papa.DRB
      > >>>
      > >>> My better half and me (jpg)
      > >>> <https://picasaweb.google.com/102726903532570043857/Family#slideshow/5533056948910114610>
      > >>>
      > >>> Love Me If You Can by Toby Keith (video)
      > >>> <http://www.youtube.com/watch?v=mhcfFekSbHQ&ob=av3e>
      > >>> Word of the Day (gif) <https://dl.dropbox.com/u/38647997/Exhaustipated.gif>
      > >>>
      > >>> Madness takes its toll - please have exact change.
      > >>> For those who believe, no proof is necessary, for those who don't
      > >>> believe, no proof is possible. (Stuart Chase 1888-1985)
      > >>> On 2013-05-18 04:14 PM, Felix wrote:
      > >>>> Ok, been 2 hours trying to figure this out and my non-programming minded brain is coming up with nothing. Trying to modify the movement speed for my Inquisitor in Pathfinder, due to 1) having the Travel Domain (which adds +10 to my movement) and 2) having a magical item that grants +10 to my movement. I found the line "BONUS:MOVEADD|TYPE.Walk|10", but have abso-freaking-lutely no clue as to where you put that? In an lst? How do I access those? A non-programmer explanation/response would be helpful. Thanks in advance
      > >>>>
      > >>>>
      >
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