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Re: Sorcerer spells known wrong in 5.17.16

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  • agnard
    Thanks for the fix, the spells are now correct :) Add to get the file at
    Message 1 of 30 , Jan 23, 2013
      Thanks for the fix, the spells are now correct :)

      Add to get the file at http://sourceforge.net/p/pcgen/code/19215/tree/branches/6.00.x/pcgen/data/d20ogl/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class.lst

      For some odd reason the autobuilds (full distro) still has the error.


      --- In pcgen@yahoogroups.com, "David R. Bender" wrote:
      >
      > You only get to *choose* 7,6,4,3 spells as the bloodline spells are
      > already in your known list.
      >
      > Like I said, the number is confusing, but correct. PCGen added 1 to the
      > number known for each bloodline spell, and then added the spell. You can
      > only choose the correct number of spells.
      >
      > -- david
      > Papa.DRB
      >
      > My better half and me (jpg)
      >
      >
      > Love Me If You Can by Toby Keith (video)
      >
      >
      > Madness takes its toll - please have exact change.
      > For those who believe, no proof is necessary, for those who don't
      > believe, no proof is possible. (Stuart Chase 1888-1985)
      > On 1/7/2013 9:28 AM, agnard wrote:
      > > 6.00.x would be correct if it showed 7 6 4 3 but I get 7 7 5 4
      > >
      > >
      > > --- In pcgen@yahoogroups.com, "David R. Bender" wrote:
      > >> Please re-read my post. 6.00.0 *includes* the bloodline spells in the
      > >> total number so it is correct. I agree, 6.0.1-dev is wrong and does not
      > >> add the bloodline spells in.
      > >>
      > >> -- david
      > >> Papa.DRB
      > >>
      > >> My better half and me (jpg)
      > >>
      > >>
      > >> Love Me If You Can by Toby Keith (video)
      > >>
      > >>
      > >> Madness takes its toll - please have exact change.
      > >> For those who believe, no proof is necessary, for those who don't
      > >> believe, no proof is possible. (Stuart Chase 1888-1985)
      > >> On 1/7/2013 5:11 AM, agnard wrote:
      > >>> Just downloaded the nightly builds to make sure and the stable release again.
      > >>>
      > >>> With 6.00.0 Stable, Branch Autobuilds (6.00.x) and Development Autobuilds (6.01.x): all of them failed to give correct know spells for my Human Draconic Sorcerer lvl 7 with 21 CHA.
      > >>>
      > >>> The first 2 gave more spells then I should have and the last one just failed to add Bloodline spells.
      > >>>
      > >>>
      > >>>
      > >>> --- In pcgen@yahoogroups.com, "David R. Bender" wrote:
      > >>>> The CAST & KNOWN tags have always been correct. The issue has been the
      > >>>> bloodline spells and how they are handled.
      > >>>>
      > >>>> Part I:
      > >>>> I just downloaded last nights Autobuild, PCGen v6.01.00-dev.
      > >>>>
      > >>>> I created a 5th level sorcerer, with arcane bloodline. Spells are 6,4,2
      > >>>> and there should be *Bonus Spells*: /identify
      > >>>> /
      > >>>> (3rd), /invisibility
      > >>>> /
      > >>>> (5th). They are not in the Known list of the character, nor do they show
      > >>>> up in Preview or Export sheets.
      > >>>>
      > >>>> Part II:
      > >>>> Using PCGen v6.00.0, I created the exact same sorcerer as above.Spells
      > >>>> are 6,5,3 andthe *Bonus Spells*: /identify
      > >>>> /
      > >>>> (3rd), /invisibility
      > >>>> /
      > >>>> (5th) *are* in the list and show up in Preview and Export sheets. The
      > >>>> way the bloodline spells are being handled is confusing, but the numbers
      > >>>> are correct in the end. Identify is a 1st level spell, so the number of
      > >>>> KNOWN 1st level spells is bumped up 1 (from 4 to 5) at 3rd character
      > >>>> level and Identify is added, thus allowing the user to tochoose the 4
      > >>>> 1st level spells s/he wants. Same logic for 2nd level spells (at 5th
      > >>>> character level).
      > >>>>
      > >>>> Conclusion: v6.00.0 is correct. v6.01.00-dev is broken.
      > >>>>
      > >>>> And both show 0,7,5 as the number that can be cast which is correct for
      > >>>> a 5th level sorcerer with an 18 charisma.
      > >
      > >
      > >
      > > ------------------------------------
      > >
      > > Related Lists
      > > PCGen's release site: http://pcgen.sourceforge.net
      > > PCGen's Mailing Lists and Links: http://wiki.pcgen.org/Mailing_Lists_and_PCGen_Links
      > > PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
      > > PCGen's JIRA Tracker: http://jira.pcgen.org
      > >
      > >
      > > PCGen List File Help: http://tech.groups.yahoo.com/group/PCGenListFileHelp/
      > > (for assistance in creating new homebrew or official list files)
      > >
      > > PCGen Experimental: http://tech.groups.yahoo.com/group/pcgen_experimental/
      > > (for new official data source development)
      > > Yahoo! Groups Links
      > >
      > >
      > >
      > >
      >
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