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Re: [pcgen] Familiars

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  • Chris Chandler
    Ah, my bad. Need to keep up with the rules better apparently. Barak ... -- Sent from my Android phone with K-9 Mail. Please excuse my brevity. [Non-text
    Message 1 of 52 , Oct 1, 2012
      Ah, my bad. Need to keep up with the rules better apparently.

      Barak

      Andrew <drew0500@...> wrote:

      >Hi,
      >
      >The only conditional modifier is the Spot Bonus, otherwise they are all
      >on constantly and coded that
      >way. James fixed a bug that has been present since 5.17.16 that was
      >ignoring the CompanionMod by
      >virtue of a faulty file path to the master.
      >
      >Cheers,
      >
      >
      >On 10/1/2012 3:17 PM, Chris Chandler wrote:
      >> Those are conditional on your familiar being within x distance of
      >you, so PCGen does not grant them.
      >>
      >> Rick <redavis1701@...> wrote:
      >>
      >>> Hello PCGeners,
      >>>
      >>> Using PCGen 5.16.17 I created an Elf Wizard (Evoker) with a
      >familiar. I
      >>> tried an Owl, Monkey and Toad familiar, but none of the modifiers
      >>> granted to the Wizard (per Core Rules) were available. The owl
      >grants
      >>> Perception modifiers,the monley; Acrobatics mods, and the Toad: +3
      >hit
      >>> points. Is there something I'm mssing, or has this not been
      >implemated
      >>> yet? Any help would be appreciated.
      >>>
      >>> Thanks,
      >>> Rick Davis
      >>>
      >>>
      >>>
      >>> ------------------------------------
      >>>
      >>> Related Lists
      >>> PCGen's release site: http://pcgen.sourceforge.net
      >>> PCGen's Mailing Lists and Links:
      >>> http://wiki.pcgen.org/Mailing_Lists_and_PCGen_Links
      >>> PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
      >>> PCGen's JIRA Tracker: http://jira.pcgen.org
      >>>
      >>>
      >>> PCGen List File Help:
      >>> http://tech.groups.yahoo.com/group/PCGenListFileHelp/
      >>> (for assistance in creating new homebrew or official list files)
      >>>
      >>> PCGen Experimental:
      >>> http://tech.groups.yahoo.com/group/pcgen_experimental/
      >>> (for new official data source development)
      >>> Yahoo! Groups Links
      >>>
      >>>
      >>>
      >
      >
      >[Non-text portions of this message have been removed]
      >
      >
      >
      >------------------------------------
      >
      >Related Lists
      >PCGen's release site: http://pcgen.sourceforge.net
      >PCGen's Mailing Lists and Links:
      >http://wiki.pcgen.org/Mailing_Lists_and_PCGen_Links
      >PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
      >PCGen's JIRA Tracker: http://jira.pcgen.org
      >
      >
      >PCGen List File Help:
      >http://tech.groups.yahoo.com/group/PCGenListFileHelp/
      >(for assistance in creating new homebrew or official list files)
      >
      >PCGen Experimental:
      >http://tech.groups.yahoo.com/group/pcgen_experimental/
      >(for new official data source development)
      >Yahoo! Groups Links
      >
      >
      >
      --
      Sent from my Android phone with K-9 Mail. Please excuse my brevity.

      [Non-text portions of this message have been removed]
    • Rick
      Thanks for the prompt response. Using 5.7.17 released 9/30/12 seems to resolve the problem (at least or thetod familiar, which grants the additional 3 hp.
      Message 52 of 52 , Oct 2, 2012
        Thanks for the prompt response. Using 5.7.17 released 9/30/12 seems to resolve the problem (at least or thetod familiar, which grants the additional 3 hp.

        Thanks,
        Rick Davis

        --- In pcgen@yahoogroups.com, Andrew <drew0500@...> wrote:
        >
        > Hi,
        >
        > The only conditional modifier is the Spot Bonus, otherwise they are all on constantly and coded that
        > way. James fixed a bug that has been present since 5.17.16 that was ignoring the CompanionMod by
        > virtue of a faulty file path to the master.
        >
        > Cheers,
        >
        >
        > On 10/1/2012 3:17 PM, Chris Chandler wrote:
        > > Those are conditional on your familiar being within x distance of you, so PCGen does not grant them.
        > >
        > > Rick <redavis1701@...> wrote:
        > >
        > >> Hello PCGeners,
        > >>
        > >> Using PCGen 5.16.17 I created an Elf Wizard (Evoker) with a familiar. I
        > >> tried an Owl, Monkey and Toad familiar, but none of the modifiers
        > >> granted to the Wizard (per Core Rules) were available. The owl grants
        > >> Perception modifiers,the monley; Acrobatics mods, and the Toad: +3 hit
        > >> points. Is there something I'm mssing, or has this not been implemated
        > >> yet? Any help would be appreciated.
        > >>
        > >> Thanks,
        > >> Rick Davis
        > >>
        > >>
        > >>
        > >> ------------------------------------
        > >>
        > >> Related Lists
        > >> PCGen's release site: http://pcgen.sourceforge.net
        > >> PCGen's Mailing Lists and Links:
        > >> http://wiki.pcgen.org/Mailing_Lists_and_PCGen_Links
        > >> PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
        > >> PCGen's JIRA Tracker: http://jira.pcgen.org
        > >>
        > >>
        > >> PCGen List File Help:
        > >> http://tech.groups.yahoo.com/group/PCGenListFileHelp/
        > >> (for assistance in creating new homebrew or official list files)
        > >>
        > >> PCGen Experimental:
        > >> http://tech.groups.yahoo.com/group/pcgen_experimental/
        > >> (for new official data source development)
        > >> Yahoo! Groups Links
        > >>
        > >>
        > >>
        >
        >
        > [Non-text portions of this message have been removed]
        >
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