## Re: [pcgen] Skill point calculation issue

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• Is the character human? Assuming you are using 3.5 rules, humans get an extra skill point (x4). -- david Papa.DRB My better half and me (jpg)
Message 1 of 3 , Aug 23, 2012
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Is the character human? Assuming you are using 3.5 rules, humans get an
extra skill point (x4).

-- david
Papa.DRB

My better half and me (jpg)

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On 8/23/2012 3:16 PM, John Conner wrote:
> Hi guys, Iâ€™m hoping one of you can offer me some guidance on why Iâ€™m seeing the following issue with skill points.
> Â
> I was working on a gestalt class today and had set the STARTSKILLPTS:4 with the expectation that the total skill points at lvl 1 for the character would be 4 + Int Bonus X 4.Â Â However when I test this what Iâ€™m getting is a 4 + Int Bonus + 1 X 4 at lvl one.Â For example:
> Â
> The Character has a STARTSKILLPTS:4 and an Int of 18 for a total starting skill points of 8.Â At lvl 1 this should be calculated by 4 for a total of 32 skill points at lvl one and then 8 skill points for each following lvl adjusted upward as the Int bonus goes up. Â Instead Iâ€™m getting a total of 36 skill points at level one and 9 at lvl 2 and onward.Â So the question becomes where did the extra point come from?
> Â
> Iâ€™m currently working with PCGen v5.16.4.
> Â
> Thanks for any assistance you can provide.
> Â
> John W. Conner
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• Ah that s what I forgot to take into account.  It never occured to me to take a look at the race.  Thank you. Is the character human? Assuming you are using
Message 2 of 3 , Aug 23, 2012
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Ah that's what I forgot to take into account.  It never occured to me to take a look at the race.  Thank you.

Is the character human? Assuming you are using 3.5 rules, humans get an
extra skill point (x4).

-- david
Papa.DRB

My better half and me (jpg)