Re: [pcgen] Re: Off-hand weapon
Quoting Timothy Reaves (treaves@...):
> When I equip an offhand weapon, it shows full bonus for attacks; how do II am very glad about the way it is handled. Do you switch to another
> get it to adjust both the primary and secondary weapon? I'd think this
> would be automatic, so I'm wondering if I've done something incorrectly?
> Why isn't this automatically handled? Just a mater of resources to
character sheet whenever your character gets disarmed, or chooses to ignore
the weapon in his off hand for a round?
I do my gaming without the walls created by laptop screens between the
players. We use printed character sheets. And on those sheets I need the
figures for the options my character has, or at least those most likely to
be used. So I need the figures for two-weapon fighting aswell as those for
single attacks with only one of those weapons.
> We use printed character sheets. And on those sheets I need thebe
> figures for the options my character has, or at least those most likely to
> used. So I need the figures for two-weapon fighting aswell as those forsingle
> attacks with only one of those weapons.Yep. Exactly the reason the weapon block displays were created way back
then (gods, was it really almost 10 years ago????).
It started because I had a ranger who usually used TWF, but occasionally
lost or broke a weapon and it was a pain to re-figure numbers on the fly at
the table. As I was Silverback of the Output Sheet work at that time, I put
my idea to change it forth to the community and the majority favored a
change to make as many options as possible available for quick use. Then
followed months of tag/token creation/rework with the code team to get the
code in place and then a couple months of experimentation with the layout
(in two formats too... html and pdf) to get it all to fit in as small a
space as possible while still being legible/useful.
Of all the things I've done in my time with PCGen, that one (in my eyes)
still ranks as my top contribution.
- Quoting Barak (barak@...):
> Of all the things I've done in my time with PCGen, that one (in my eyes)Considering all the glimpses at your work I got from lurking here, I think
> still ranks as my top contribution.
you do quite some of your contributions misfavor by ranking them lower. But
I agree, this weapon block, though it takes getting used to, is very very
handy. In fact, it is one of the reasons why I use PCGen.