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[pcgen] pathfinder giant skeletal champion

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  • Saxum Caribetum
    if I create a new character, race = fire giant, and add the template skeletal champion it s classes stay as Humanoid (15) . If instead I had created a
    Message 1 of 2 , Jan 28, 2012
      if I create a new character, race = fire giant, and add the template
      "skeletal champion" it's classes stay as "Humanoid (15)".

      If instead I had created a Human, and added the template, they'd be
      "Undead (2)".

      --
      Neil Taylor "Creo Imaginem Mente"
      ArM Code 1.5 5++ Ca++ R++p H++ ?L Y(96) T(5)- SG+++ G++++ P++ HoH(Ma++ Q+ Hg+) Fz(E)++ C++ :-) Cd++
      Saga site at http://homepage.ntlworld.com/saxum.caribetum/
      Sub Rosa Ars Magica zine - http://www.subrosamagazine.org/
    • Saxum Caribetum
      ... I meant to say: PCGen 5.17.9, Pathfinder core +apg+ bestiary 1,2 + nous bestiary -- Neil Taylor Creo Imaginem Mente ArM Code 1.5 5++ Ca++ R++p H++ ?L
      Message 2 of 2 , Jan 28, 2012
        On 28/01/2012 21:57, Saxum Caribetum wrote:
        > if I create a new character, race = fire giant, and add the template
        > "skeletal champion" it's classes stay as "Humanoid (15)".
        >
        > If instead I had created a Human, and added the template, they'd be
        > "Undead (2)".
        >
        I meant to say:
        PCGen 5.17.9, Pathfinder core +apg+ bestiary 1,2 + nous bestiary

        --
        Neil Taylor "Creo Imaginem Mente"
        ArM Code 1.5 5++ Ca++ R++p H++ ?L Y(96) T(5)- SG+++ G++++ P++ HoH(Ma++ Q+ Hg+) Fz(E)++ C++ :-) Cd++
        Saga site at http://homepage.ntlworld.com/saxum.caribetum/
        Sub Rosa Ars Magica zine - http://www.subrosamagazine.org/
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