Re: [pcgen] Re: [BUG] [PATHFINDER] Rogue problems
All fixed. Thanks for the response.
If you want to grab the latest fix directly from the repo, that's all good. Otherwise, whenever Eric
releases the next OOC release, it'll be included. [Or I can just email you the files].
I got all three issues in your tracker. When you get a chance, it's customary for the submitter to
verify the fixes work and then close the tracker IF all your issues are working.
On 1/16/2011 12:56 AM, gtpdspin wrote:
>> First, the basics -
>> What version of PCGen are you using?
>> What Data Sets are you using?
> Pathfinder Roleplaying Game Core Rulebook
> Pathfinder Roleplaying Game Advanced Players Guide
>> If an OOC please specify which number (1 or 2, etc..)
>>> 1. Take 6x Favored Class Bonus in Bonus Rogue Talent.
>>> This does not add to the number of available Rogue Talents on the Class Abilities tab.
>> What is the expected behavior here? I get 1 for 1, 1 for 6?
> Should be 1 for 6.
>>> 3. Rogue Talent prerequisites are not implemented.
>>> Deadly Sneak should have Powerful Sneak as a prerequisite.
>> Deadly has Powerful and it's not? Do you perchance have BYPASS FEAT PREREQUISTE enabled?
> Nope. Bypass prereq is not enabled. The Deadly Sneak Talent just has RogLvl at least 10 as a requirement. It doesn't have the Powerful Sneak talent as a prereq.
>> I think James responded to this, and I'll concur with his analysis. Points are capped by Level, you
>> can't exceed that in Pathfinder.
> I'm also new to Pathfinder and I didn't know this. I thought it was a Skill bonus not an extra Skill rank, but reading the Core Rulebook it's clear that PCGen is implementing it correctly!
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Andrew Maitland (LegacyKing)
Admin Silverback - PCGen Board of Directors
Data 2nd, Docs Tamarin, OS Lemur
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