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Re: [pcgen] Skill Point bug?

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  • Eric C Smith
    Hi Folks! I believe that PCGen calculates skill points when a level is added and changes to the INT bonus after a level increase do not change that levels
    Message 1 of 2 , Jan 3, 2011
      Hi Folks!

      I believe that PCGen calculates skill points when a level is added and changes to the INT bonus after a level increase do not change that levels skill points. To getr PCGen to do what you want you will have to remove the Barbarian level and then re-add it after increasing the intelligence.

      Maredudd

      swiftbrook8 wrote:

      > I've been working on learning my lst coding and came across this anomaly or bug.
      >
      > PCGEN 5.16.4 (clean install on 2nd computer)
      > Pathfinder game mode
      > Core and APG loaded
      >
      > Created an Elf Barbarian
      > Stats base 10 before racial changes
      > added Barbarian class
      > Clicked on Skills .... 5 available
      > went back and increased Int to 16 (from 12)
      > Clicked on Skills .... no change, still only 5 available.
      >
      > Is there anyway to force PCGEN to recalculate skill points? Shortcut key?
      >
      > I noticed this as I was coding an Elf Ranger Substitution Level as a template. Created stats, chose Ranger, added Elf Ranger sub 1st level Template and no bonus to skill points.
      >
      > BONUS:SKILLPOINTS|NUMBER|2 .... is how how I coded it. I'm on a different computer where I just did a clean install of PCGen to verify the potential bug.
      >
      > I had added the ranger 1 level, applied the Elf Ranger Template and no change to the skill points. If I then removed the base ranger level, but not the template, and re-chose the ranger level, Skill points were 8 (6 plus the bonus 2 from the template).
      >
      > Also very weird. From my barbarian test build, if I remove the barbarian level, the Int stat increase to 16, disappears! Note: if I do this in the proper order, Int to 16 then add barbarian, then subtract barbarian. Int stays at 16.
      >
      > -Swiftbrook
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