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Re: Eidolon Free Evolutions

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  • gjorbjond
    I ve been working on this one and I think it s just about ready. It should be in the next OOC update.
    Message 1 of 7 , Dec 13, 2010
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      I've been working on this one and I think it's just about ready. It should be in the next OOC update.

      --- In pcgen@yahoogroups.com, Martijn Verburg <martijnverburg@...> wrote:
      >
      > Boing :)
      >
      > On Fri, Dec 3, 2010 at 1:27 PM, Martijn Verburg <martijnverburg@...>wrote:
      >
      > > Bump :)
      > >
      > >
      > > On Fri, Nov 26, 2010 at 8:38 PM, Omowale Anthony <aegisblack@...>wrote:
      > >
      > >>
      > >>
      > >> Okay,
      > >>
      > >> On page 60 of the Advanced Player's Guide, it gives you the stats for the
      > >> Quadraped Eidolon and it says you get free evolutions of Bite and Limbs
      > >> (Legs) - which i see your point about, but i figured it would be since it
      > >> is
      > >> an evolution...without selecting any Eidolon class abilities (0/3 at this
      > >> point) when i go to Character Sheet, there is nothing listed under
      > >> proficiencies...isn't Bite supposed to show up there...it does if i add
      > >> it,
      > >> but that uses up an Evolution when it should be free...
      > >>
      > >> Also, i get this "error" when i add Claws, whether Limbs (legs) is added
      > >> or
      > >> not...am i missing something...this is level one too
      > >>
      > >> *Claws*
      > >> *Type:* EvolutionChoice
      > >> *Requirements:* *var: (EidMaxAttacks-EidUsedAttacks) at least 2* and var:
      > >> (EidLimbs-EidLimbsUsed) at least 1
      > >>
      > >> thanks for responding so fast, as well
      > >>
      > >>
      > >> On Fri, Nov 26, 2010 at 3:02 PM, Andrew Maitland <drew0500@...<drew0500%40yahoo.com>>
      > >> wrote:
      > >>
      > >> >
      > >> >
      > >> > Hi,
      > >> >
      > >> > I wasn't aware the race needed to display the evolutions, instead the
      > >> Race
      > >> > itself correctly has the
      > >> > legs and the Bite attack. Chris aka Gjorbjond (I know I spelled the
      > >> > Callsign incorrectly) did a good
      > >> > job on the Eidolon write up.
      > >> >
      > >> > If those aren't being calculated correctly, then I'll step in. Or at
      > >> least
      > >> > cite a reference where
      > >> > those need to be displayed, and I'll get those set up to display.
      > >> >
      > >> > Cheers,
      > >> >
      > >> >
      > >> > On 11/26/2010 11:56 AM, Omowale Anthony wrote:
      > >> > > Hello all,
      > >> > >
      > >> > > I'm having an issue when creating a Quadraped Eidolon...it does not
      > >> add
      > >> > the
      > >> > > free evolutions of Bite and Limbs (Legs)...only thing i've seen so
      > >> > far...i
      > >> > > am using the 5.16.4 production release...
      > >> > >
      > >> > > Keep up the good work on PCGen...I've been using it for the past few
      > >> > years
      > >> > > and am loving it...
      > >> > >
      > >> > > Thanks,
      > >> > >
      > >> > > Aegisblack
      > >> > >
      > >> > >
      > >> > > [Non-text portions of this message have been removed]
      > >> > >
      > >> > >
      > >> > >
      > >> > > ------------------------------------
      > >> > >
      > >> > > Related Lists
      > >> > > PCGen's release site: http://pcgen.sourceforge.net
      > >> > > PCGen's Wiki: http://wiki.pcgen.org/
      > >> > > PCGen's Roadmap: http://wiki.pcgen.org/index.php?title=Roadmap
      > >> > > PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
      > >> > > PCGen's Online Docs:
      > >> > http://pcgen-test.org/autobuilds/pcgen-docs/index.html
      > >> > > PCGen's Backup Autobuilds and Docs:
      > >> > http://pcgen.akozakis.id.au/autobuilds/download.html
      > >> > >
      > >> > > PCGen List File Help:
      > >> > http://tech.groups.yahoo.com/group/PCGenListFileHelp/
      > >> > > (for assistance in creating new homebrew or official list files)
      > >> > >
      > >> > > PCGen Experimental:
      > >> > http://tech.groups.yahoo.com/group/pcgen_experimental/
      > >> > > (for new official data source development)
      > >> > > Yahoo! Groups Links
      > >> > >
      > >> > >
      > >> > >
      > >> > >
      > >> >
      > >> > --
      > >> > Andrew Maitland (LegacyKing)
      > >> > Admin Silverback - PCGen Board of Directors
      > >> > Data 2nd, Docs Tamarin, OS Lemur
      > >> > Unique Title "Quick-Silverback Tracker Monkey"
      > >> > Unique Title "The Torturer of PCGen"
      > >> >
      > >> > [Non-text portions of this message have been removed]
      > >> >
      > >> >
      > >> >
      > >>
      > >> [Non-text portions of this message have been removed]
      > >>
      > >>
      > >>
      > >
      > >
      >
      >
      > [Non-text portions of this message have been removed]
      >
    • O. Ben Anthony
      Sweet! Thanks for all ur work and effort! Sent from my iPhone ... [Non-text portions of this message have been removed]
      Message 2 of 7 , Dec 13, 2010
      • 0 Attachment
        Sweet! Thanks for all ur work and effort!

        Sent from my iPhone

        On Dec 13, 2010, at 8:43 AM, "gjorbjond" <Gjorbjond@...> wrote:

        > I've been working on this one and I think it's just about ready. It should be in the next OOC update.
        >
        > --- In pcgen@yahoogroups.com, Martijn Verburg <martijnverburg@...> wrote:
        > >
        > > Boing :)
        > >
        > > On Fri, Dec 3, 2010 at 1:27 PM, Martijn Verburg <martijnverburg@...>wrote:
        > >
        > > > Bump :)
        > > >
        > > >
        > > > On Fri, Nov 26, 2010 at 8:38 PM, Omowale Anthony <aegisblack@...>wrote:
        > > >
        > > >>
        > > >>
        > > >> Okay,
        > > >>
        > > >> On page 60 of the Advanced Player's Guide, it gives you the stats for the
        > > >> Quadraped Eidolon and it says you get free evolutions of Bite and Limbs
        > > >> (Legs) - which i see your point about, but i figured it would be since it
        > > >> is
        > > >> an evolution...without selecting any Eidolon class abilities (0/3 at this
        > > >> point) when i go to Character Sheet, there is nothing listed under
        > > >> proficiencies...isn't Bite supposed to show up there...it does if i add
        > > >> it,
        > > >> but that uses up an Evolution when it should be free...
        > > >>
        > > >> Also, i get this "error" when i add Claws, whether Limbs (legs) is added
        > > >> or
        > > >> not...am i missing something...this is level one too
        > > >>
        > > >> *Claws*
        > > >> *Type:* EvolutionChoice
        > > >> *Requirements:* *var: (EidMaxAttacks-EidUsedAttacks) at least 2* and var:
        > > >> (EidLimbs-EidLimbsUsed) at least 1
        > > >>
        > > >> thanks for responding so fast, as well
        > > >>
        > > >>
        > > >> On Fri, Nov 26, 2010 at 3:02 PM, Andrew Maitland <drew0500@...<drew0500%40yahoo.com>>
        > > >> wrote:
        > > >>
        > > >> >
        > > >> >
        > > >> > Hi,
        > > >> >
        > > >> > I wasn't aware the race needed to display the evolutions, instead the
        > > >> Race
        > > >> > itself correctly has the
        > > >> > legs and the Bite attack. Chris aka Gjorbjond (I know I spelled the
        > > >> > Callsign incorrectly) did a good
        > > >> > job on the Eidolon write up.
        > > >> >
        > > >> > If those aren't being calculated correctly, then I'll step in. Or at
        > > >> least
        > > >> > cite a reference where
        > > >> > those need to be displayed, and I'll get those set up to display.
        > > >> >
        > > >> > Cheers,
        > > >> >
        > > >> >
        > > >> > On 11/26/2010 11:56 AM, Omowale Anthony wrote:
        > > >> > > Hello all,
        > > >> > >
        > > >> > > I'm having an issue when creating a Quadraped Eidolon...it does not
        > > >> add
        > > >> > the
        > > >> > > free evolutions of Bite and Limbs (Legs)...only thing i've seen so
        > > >> > far...i
        > > >> > > am using the 5.16.4 production release...
        > > >> > >
        > > >> > > Keep up the good work on PCGen...I've been using it for the past few
        > > >> > years
        > > >> > > and am loving it...
        > > >> > >
        > > >> > > Thanks,
        > > >> > >
        > > >> > > Aegisblack
        > > >> > >
        > > >> > >
        > > >> > > [Non-text portions of this message have been removed]
        > > >> > >
        > > >> > >
        > > >> > >
        > > >> > > ------------------------------------
        > > >> > >
        > > >> > > Related Lists
        > > >> > > PCGen's release site: http://pcgen.sourceforge.net
        > > >> > > PCGen's Wiki: http://wiki.pcgen.org/
        > > >> > > PCGen's Roadmap: http://wiki.pcgen.org/index.php?title=Roadmap
        > > >> > > PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
        > > >> > > PCGen's Online Docs:
        > > >> > http://pcgen-test.org/autobuilds/pcgen-docs/index.html
        > > >> > > PCGen's Backup Autobuilds and Docs:
        > > >> > http://pcgen.akozakis.id.au/autobuilds/download.html
        > > >> > >
        > > >> > > PCGen List File Help:
        > > >> > http://tech.groups.yahoo.com/group/PCGenListFileHelp/
        > > >> > > (for assistance in creating new homebrew or official list files)
        > > >> > >
        > > >> > > PCGen Experimental:
        > > >> > http://tech.groups.yahoo.com/group/pcgen_experimental/
        > > >> > > (for new official data source development)
        > > >> > > Yahoo! Groups Links
        > > >> > >
        > > >> > >
        > > >> > >
        > > >> > >
        > > >> >
        > > >> > --
        > > >> > Andrew Maitland (LegacyKing)
        > > >> > Admin Silverback - PCGen Board of Directors
        > > >> > Data 2nd, Docs Tamarin, OS Lemur
        > > >> > Unique Title "Quick-Silverback Tracker Monkey"
        > > >> > Unique Title "The Torturer of PCGen"
        > > >> >
        > > >> > [Non-text portions of this message have been removed]
        > > >> >
        > > >> >
        > > >> >
        > > >>
        > > >> [Non-text portions of this message have been removed]
        > > >>
        > > >>
        > > >>
        > > >
        > > >
        > >
        > >
        > > [Non-text portions of this message have been removed]
        > >
        >
        >


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