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Re: [pcgen] Re: Lack of "companion" choice...

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  • Martijn Verburg
    Hi there, Can you please raise this as a FREQ on the CODE project at jira.pcgen.org? Thanks! K ... [Non-text portions of this message have been removed]
    Message 1 of 5 , Dec 11, 2010
      Hi there,

      Can you please raise this as a FREQ on the CODE project at jira.pcgen.org?

      Thanks!

      K

      On Fri, Dec 10, 2010 at 2:59 PM, distant_scholar <adventure@...>wrote:

      >
      >
      >
      >
      > Maybe the new UI handles this already, but I think it would be helpful if,
      > in the "to-do" list, it said what tab one needs to use to do the tasks.
      >
      > Old hands don't need it, but enough new people ask these questions that I
      > think it's worthwhile to show the information there.
      >
      > --- In pcgen@yahoogroups.com <pcgen%40yahoogroups.com>, Susan Dittmar
      > <Susan.Dittmar@...> wrote:
      >
      > >
      > >
      > > Quoting josiah70cg (josiah70cg@...):
      > > > On 5.17.4 when one looks at class choices. Did I miss something here? I
      > am using the Pathfinder RPG for Gamemasters.
      > >
      > > Just as a quick shot, as you did not give more detailed information about
      > > what you were doing and what expectation was not met: Did you look on
      > forth
      > > subtab of the inventory tab? Companions are handled as some very special
      > > form of equipment, if I recall correctly.
      > >
      > > Hope that helps,
      > >
      > > Susan
      > >
      >
      >
      >


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