Re: [pcgen] Re: Game Mode Creation
I don't believe PCGen does percentages well.
However, if you wanted a straight bonus...
I'm curious which system uses percentage increases though.
On 10/11/2010 1:40 PM, valderyu wrote:
> Thanks for answering so fast, but i still can't get the point, above all on how to create rules, so i'll do an example.
> Let's say our game has the following rule: "If you knew more than three thief's skills their percentage raise of 12%."
> How can i create such rule?
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