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Re: [pcgen] [BUG] Crossbows showing incorrect amount of attacks without Rapid Reload feat

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  • David R. Bender
    Ok, changed to FREQ but left in Code as a start. David Papa.DRB Grognard (definition 1) My better half
    Message 1 of 3 , Sep 4, 2010
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      Ok, changed to FREQ but left in Code as a start.

      David
      Papa.DRB

      Grognard (definition 1)
      <http://home.roadrunner.com/%7Edavidstuff/Grognard.html>
      My better half and me
      <http://home.roadrunner.com/%7Edavidstuff/Nana-and-Papa2.JPG>
      Madness takes its toll - please have exact change.

      On 9/4/2010 4:22 PM, Andrew Maitland wrote:
      > Hi,
      >
      > The Sheets *aren't* that smart. You either *Get* the Iterative Attacks, or you don't. In order to
      > support anything like that would require serious coding somewhere. The Sheets don't distinguish Full
      > Attack from Standard Attack or Reload Rate.
      >
      > That will need to be a FREQ and a serious discussion on the best method to implement as it will
      > require Code and LST cooperation.
      >
      >
      > On 9/4/2010 12:56 PM, David R. Bender wrote:
      >> PCGen 5.16.3, Pathfinder data sets.
      >>
      >> Jira: http://jira.pcgen.org/browse/CODE-213
      >>
      >> Create a fighter, level him up 6th level. Stats, skills, feats, except
      >> do NOT give Rapid Reload, don't matter. Give him a light crossbow.
      >> According to RAW it is a MOVE action to LOAD the light crossbow, so the
      >> fighter can NOT take a FULL round action to have multiple attacks. PCGen
      >> shows +xx/+x (ie. multiple attacks) at this level.
      >>
      >> Only when adding the Rapid Reload feat which makes reloading the light
      >> crossbow a FREE action is multiple attacks possible.
      >>
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