Re: Starting kit funds and gear
- Well, I removed the APPLY:INSTANT (so it defaults to YES), and now it works.
--- In firstname.lastname@example.org, "David R. Bender" <Papa.DRB@...> wrote:
> Rats, I thought since the Map was cost 0, and funds just adds the
> amount I would not need that. Adding EQUIPBUY:0 on the Startpack line
> fixes that, but a different bug shows up. The kit adds 400 gp, not 200 gp
> Grognard (definition 1)
> My better half and me
> Madness takes its toll - please have exact change.
> On 8/27/2010 6:34 PM, Barak wrote:
> > Did you set the tag to give it to them for free? If they have no funds, it
> > won't give them gear unless you do.
> > Barak
> >> -----Original Message-----
> >> I am trying have a Campaign Feat add funds and an equipment item to a
> >> character but the funds and map are not showing up with the character
> >> gear. I know that the trait is working because the skill bonus does
> >> show up on the output sheet.