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Re: Starting kit funds and gear

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  • papa_drb
    Well, I removed the APPLY:INSTANT (so it defaults to YES), and now it works. -- david Papa.DRB
    Message 1 of 7 , Aug 27 3:51 PM
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      Well, I removed the APPLY:INSTANT (so it defaults to YES), and now it works.

      -- david
      Papa.DRB

      --- In pcgen@yahoogroups.com, "David R. Bender" <Papa.DRB@...> wrote:
      >
      > Rats, I thought since the Map was cost 0, and funds just adds the
      > amount I would not need that. Adding EQUIPBUY:0 on the Startpack line
      > fixes that, but a different bug shows up. The kit adds 400 gp, not 200 gp
      >
      > David
      > Papa.DRB
      >
      > Grognard (definition 1)
      > <http://home.roadrunner.com/%7Edavidstuff/Grognard.html>
      > My better half and me
      > <http://home.roadrunner.com/%7Edavidstuff/Nana-and-Papa2.JPG>
      > Madness takes its toll - please have exact change.
      >
      > On 8/27/2010 6:34 PM, Barak wrote:
      > > Did you set the tag to give it to them for free? If they have no funds, it
      > > won't give them gear unless you do.
      > >
      > > Barak
      > >
      > >> -----Original Message-----
      > >> I am trying have a Campaign Feat add funds and an equipment item to a
      > >> character but the funds and map are not showing up with the character
      > >> gear. I know that the trait is working because the skill bonus does
      > >> show up on the output sheet.
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