On 6/4/10 3:10 AM, Saxum Caribetum wrote:
> As a DM I would like the PCGen program to have/retain the flexibility to
> reassign (normal HD/level based, non-bonus) Feats on creatures,
> representing natural variation within the creature line.
I agree with you, we aim to provide as accurate an interpretation of the
rules as possible while allowing the ability for users to modify things
as they wish.
> So having the program mandate that a creature must use its normal Feats
> (even the Toad?) to implement a separate class feature is arguably going
> beyond the rules, and closes of flexibility from DMs.
> (Bonus Feats, applied, fixed, and unchanging - that's OK - but the
> candidate animals' Weapon Finesse Feat is their 1HD Feat)
We haven't crossed that line. What we've done is to set the kit that
sets the base stats for new familiars to also set the default skills and
feats from the book. A kit only adds stuff that you would normally do
manually, anything a kit adds you can manually remove. There is nothing
preventing you from removing those feats and skill points (and changing
the stats for that matter) and reallocating them as you wish once the
familiar has been created. If you want to give your familiars Weapon
Finesse as a bonus feat you can just add 1 to the number of feats field
and do so.
> Sorry - I'd hoped we could leave that sort of detailed "what is in the
> game" discussion for the Paizo forums?
No problem, I started a thread over there. Unfortunately you don't
always get a definitive official answer there. However it is not
inappropriate to have this kind of discussion here since we are
discussing how the data gets implemented.
~ Eddy Anthony (MoSaT)
~ PCGen Data, Docs& Tracker Chimp
~ Outputsheet Tamarin& Mac build guru