Re: Far Shot Doesn't Seem To Apply To Thrown Rock
- Ah...that explains it.
If it's appropriate, please put in two feature requests:
1) put in correct range increments for giants, etc. who use thrown rock as a NATURALATTACKS.
2) Allow Far Shot to affect it. (I haven't checked it, but I hope other feats, like Improved Critical, Improved Natural Attack and Weapon Specialization affect it, too).
FYI, I'm using 3.5, not Pathfinder.
--- In email@example.com, Eddy Anthony <eddyba@...> wrote:
> If the "Thrown Rock" is coded with the NATURALATTACKS tag instead of as
> an equipment item then that explains this issue. The NATURALATTACKS tag
> sets any ranged attacks set by it with an increment of 10' and there is
> currently no way to adjust the range increment of a ranged natural attack.
> Allen C wrote:
> > Actually, it's even stranger than I at first realized: the Preview tab shows the range increment to be 10', but by the Monster Manual it's supposed to be 180' for stone giants.
> > Thoughts?
> > Thanks,
> > Allen
> > --- In firstname.lastname@example.org, "Allen C" <allen@> wrote:
> >> Hi everyone,
> >> I created a default stone giant and swapped out Combat Reflexes for Far Shot. But the range increments for Thrown Rock didn't appear to change.
> >> Shouldn't Far Shot apply to Thrown Rock or am I missing something?
> >> Thanks,
> >> Allen
> ~ Eddy Anthony (MoSaT)
> ~ PCGen Data, Docs & Tracker Chimp
> ~ Outputsheet Tamarin & Mac build guru