Re: [pcgen] Re: Spells, feats and .MOD
- SA is deprecated.
SAB still works.
Ability is the new thing and is essentially replacing SA/SAB.
From: arjan_van_ginneken <arjan@...>
Sent: Wed, December 2, 2009 6:28:45 AM
Subject: [pcgen] Re: Spells, feats and .MOD
Joy! That works. Shoulda known that. Thanx Tir. Is SAB depreciated by the way?
ListFileHelp, yeah. I'm always doubting where to put the question.
--- In firstname.lastname@example.org, Tir Gwaith <Tir.Gwaith@...> wrote:
> On Wed, Dec 2, 2009 at 5:47 AM, arjan_van_ginneken
> <arjan@...> wrote:
> > I'm trying to mod a existing feat, lets call it Super Attack, to give a special ability which must show up under the Special Attack heading in an Output Sheet for easy reference. I cannot get this to work.
> > I tried this:
> > Feat.lst
> > Super Attack.MOD
> > SAB:Super Attack
> ABILITY:Special Ability|AUTOMATIC|Super Attack
> Better place for these questions is the PCGenListFileHelp group. You
> can generally get a faster response there. :)
> Tir Gwaith
> PCGen LST Chimp
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- arjan_van_ginneken wrote:
> Joy! That works. Shoulda known that. Thanx Tir. Is SAB depreciated by the way?We are moving SAB tags to full ability objects in the official data but
SAB will not be deprecated. We're continuing support for SAB for those
users who still want to utilize it, it's much simpler to use than
~ Eddy Anthony (MoSaT)
~ PCGen Data, Docs & Tracker Chimp
~ Outputsheet Tamarin & Mac build guru
- --- In email@example.com, Eddy Anthony <eddyba@...> wrote:
> We are moving SAB tags to full ability objects in the official data butTrue, but still. What I wanted to do worked with the Ability tags but not with SAB. Some coding ahead me thinks.
> SAB will not be deprecated. We're continuing support for SAB for those
> users who still want to utilize it, it's much simpler to use than
> ability objects.