Re: Bugs and enhancement requests
- --- In firstname.lastname@example.org, mocha@m... wrote:
> --- In email@example.com, Robert Hilson <okuth0r@y...> wrote:Thanks Robert. That's exactly where I was going.
>> ok i felt i had to assist in the explanation. if you look at the
>> wizards program (i wont even name it) you can select multiple
>> things to fight as. for example one set of "stats/info" for
>> fighting bare handed, one for with a staff, and one for with a
>> crossbow. this would represent other possipable combat
>> situations easily.
> Ok - I see what you're getting at. I think what I need to do isIt might clutter up the Combat tab a lot, but if it works that would
> to provide a way to select what's in each hand (shield, weapon
> or nothing). But where? [snip]
> Maybe another tab - like Combat (I'd move the existing Combat tab
> to the Main tab where I'll also have the Campaign selections) where
> you could select what's in each hand and PCGen could then give you
> your applicable bonus to hit/damage due to the selections. It would
> display the info in the same layout that I have in my character
> sheet, so you could see range, crit multiplier, damage, etc.
> How does that sound?
be great. However, it still leaves the PC Sheet unresolved. I think
that Robert's Equip tab option (explained in a later email) would be
better. If that tab is created, I'd like there to be no fixed limit
on the number of Equip Sets.