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6816Re: [BUG?] Armor gives hit penalty?

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  • merton_monk@yahoo.com
    Jul 5, 2001
      --- In pcgen@y..., "Brass Tilde" <brasstilde@y...> wrote:
      > > -----Original Message-----
      > > From: nezzir@h... [mailto:nezzir@h...]
      > >
      > > I moved up to 2.04 - This did not fix the problem. What did fix
      > > problem was de-selecting the "Weapon Focus" then re-selecting it
      > > - Saving, exiting, then reloading PCGen. So that one is fixed.
      > > It seems you should already have your weapon in your inventory
      > > before you select your feats...
      > I noticed this one at first as well. I happened to notice that the
      > with which my character was proficient was "Armor (heavy)" and the
      armor he
      > was wearing was tagged "Armor (Heavy)". I had a similar
      circumstance with
      > weapons as well. There were two proficiencies in the LST files,
      and the
      > program was apparently sensitive to the case.
      > Note to Bryan - hadn't somebody weeded out all of the case
      sensitivity? Or
      > is that a yet-to-be implemented feature?

      I thought that the case-sensitivity in this instance had been
      removed. Does your character still have both proficiencies? I
      wonder if this is a bug due to converting characters from pre-lst-
      file-cleanup to post-lst-file-cleanup.


      > Brass
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