6816Re: [BUG?] Armor gives hit penalty?
- Jul 5, 2001--- In pcgen@y..., "Brass Tilde" <brasstilde@y...> wrote:
> > -----Original Message-----the
> > From: nezzir@h... [mailto:nezzir@h...]
> > I moved up to 2.04 - This did not fix the problem. What did fix
> > problem was de-selecting the "Weapon Focus" then re-selecting itarmor
> > - Saving, exiting, then reloading PCGen. So that one is fixed.
> > It seems you should already have your weapon in your inventory
> > before you select your feats...
> I noticed this one at first as well. I happened to notice that the
> with which my character was proficient was "Armor (heavy)" and thearmor he
> was wearing was tagged "Armor (Heavy)". I had a similarcircumstance with
> weapons as well. There were two proficiencies in the LST files,and the
> program was apparently sensitive to the case.sensitivity? Or
> Note to Bryan - hadn't somebody weeded out all of the case
> is that a yet-to-be implemented feature?I thought that the case-sensitivity in this instance had been
removed. Does your character still have both proficiencies? I
wonder if this is a bug due to converting characters from pre-lst-
file-cleanup to post-lst-file-cleanup.
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