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111092Re: [pcgen] Bonded Witch (Half-Elf Archetype)

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  • Eric C Smith
    Sep 11, 2013
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      btw, the problem is in the TYPE tag . . . the Item Selection abilities use the one set up for the CHOOSE tag but need to use the one for the correct abilitypool.

      Maredudd


      On Sep 11, 2013, at 7:15 PM, Eric C Smith wrote:

      > Hi b4d4skiddlybee!
      >
      > There is a data bug with the Item Selection mechanism. It should be easy to fix so I'll open up a JIRA and take care of it.
      >
      > The spells are currently set up to be simply listed in the ability description. Using the SPELLS tag creates Spell Like Abilities, each looking like they are castable each day, and might confuse a player as only one of the bonus spells is castable per day.
      >
      > Maredudd
      >
      > On Sep 11, 2013, at 6:38 PM, <b4d4skiddlybee@...> wrote:
      >
      >> This is an archetype available to Half-Elves, instead of having a familiar they choose to bond with an item (like a wizard's bonded item) and gain a few spells through it. The archetype is available to choose, but none of the bonded item choices are available! I should be able to choose from Amulet, Ring, Staff, Wand or Weapon but after choosing the archetype the choices list comes up blank.
      >>
      >> In the Advanced Race Guide's .lst file of abilities_archetype the bonded witch code seems fine aside from the spells each item is supposed to add. I thought that was the problem so I just tacked them on as:
      >> SPELLS:Innate|CASTERLEVEL=TL|SpellNameHere|PRELEVEL:MIN=[[Levels 2-18 even, when your bonded item has a new spell available]]
      >>
      >> It isn't hashed out (#) either, so I know that's not the problem. I have been fooling around with the code to try and get the choices to appear, but cannot for the life of me figure it out. Help?
      >>
      >>
      >
      >
      >
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