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104160[TOM] Re: [pcgen_experimental] Re: [pcgen] Re: REMOVE:ABILITY

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  • herzogaldilkassach
    Oct 1, 2010
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      Looks like I will be dividing my time between APG abilities and the RSRD ACF options then...

      I'll see what I can get you this weekend!


      --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
      >
      > Hi,
      >
      > I have plans to do something similar for the RSRD set, but unfortunately I have a lot on my plate.
      > With the APG taking up most of my time, I don't have the time to really give a good look over at
      > what abilities need to be removable. I know the Unearthed Arcana has some of that going on for it.
      > The one set that seems to take forever to get finished.
      >
      > If you've got a copy of the base classes with something like that done, then I'll enter it in after
      > reviewing it. But to make the 5.16.4 release, that would have to happen by the next 24 hours.
      >
      > Otherwise, we're looking at 5.17.4 as the earliest implementation that would have that for the RSRD.
      >
      >
      > On 10/1/2010 12:50 AM, herzogaldilkassach wrote:
      > > just checking: any chance of changes like this making it into the RSRD dataset? Right now, I have to .MOD all the classes, would be nice to have it in the standard set.
      > > I'd be willing to do the coding.
      > > Not sure if the agreement with WotC would allow it though.
      > >
      > > --- In pcgen@yahoogroups.com, "herzogaldilkassach"<herzogaldilkassach@> wrote:
      > >> Ah. thanks, I missed that one.
      > >>
      > >> Ok, so abilities, when given to a class, get a prexxx that 'removes' them when getting a specific type of ability.
      > >> Very similar to what I had for 3.5 ACF. Guess great minds think alike or something.
      > >>
      > >> I'll continue using that for 3.5 ACF then, unless a method of removing automatic abilities comes along at some time :)
      > >>
      > >> And I'll replace the core set for pathfinder to get my Brutal Puglist Barbarian working....
      > >>
      > >> --- In pcgen@yahoogroups.com, Andrew Maitland<drew0500@> wrote:
      > >>> Hi,
      > >>>
      > >>> Did you actually replace the core set? If you didn't then no abilities will replace properly.
      > >>>
      > >>>
      > >>> On 9/30/2010 10:36 AM, herzogaldilkassach wrote:
      > >>>> ....Unfortunately the Brutal Pugilist Barbarian still displays the Uncanny Dodge and Improved Uncanny Dodge. These should be replaced by the brutal Pugilist Archetype....
      > >>>>
      > >>>> Oh well, I'll wait until the next version. And see if I can generate some comment on the current version in the meantime....
      > >>>>
      > >>>> --- In pcgen@yahoogroups.com, "Maredudd"<maredudd@> wrote:
      > >>>>> Hi Folks!
      > >>>>>
      > >>>>> herzogaldilkassach wrote:
      > >>>>>> please tell me I can already find it in the trunc?
      > >>>>>> please?
      > >>>>> Check this link for more info:
      > >>>>>
      > >>>>> http://wiki.pcgen.org/Beta_Testers_for_Testing
      > >>>>>
      > >>>>> Maredudd
      > >>>>>
      > >>>>>> --- In pcgen@yahoogroups.com, Eric C Smith<maredudd@> wrote:
      > >>>>>>> Hi Folks!
      > >>>>>>>
      > >>>>>>> Andrew and Stefan have worked out a way to implement Archtypes that works wonderfully. Stay tuned for the 5.16.4 release, which has been planned specifically to role out the Archive implementation.
      > >>>>>>>
      > >>>>>>> Maredudd
      > >>>>>>>
      > >>>>>>> Sent from my iPhone
      > >>>>>>>
      > >>>>>>> On Sep 30, 2010, at 9:43 AM, "herzogaldilkassach"<herzogaldilkassach@> wrote:
      > >>>>>>>
      > >>>>>>>> Ok, then let me ask this:
      > >>>>>>>>
      > >>>>>>>> Is it going to be possible in the (near) future to remove automatic abilities?
      > >>>>>>>>
      > >>>>>>>> If not, how do people suggest handling alternate class features?
      > >>>>>>>> I expect Pathfinder is having issues with this as well to implement the different Archethypes. How are you handling those?
      > >>>>>>>>
      > >>>>>>>> I really want a nice, clean solution for this, instead of my current solution, which requires me to MOD all base classes, add a special requirement to the ability, than make that requirement invalid when I want to remove the ability. That really should be part of the code, not the data....
      > >>>>>>>>
      > >>>>>>>> --- In pcgen@yahoogroups.com, "thpr"<thpr@> wrote:
      > >>>>>>>>> I hadn't. The issue is really one of original construction. I wasn't around for the construction, but basically REMOVE:FEAT reversed ADD:FEAT (or a normal selection). Given VFEAT was for virtual, and something else for automatic, REMOVE:ABILITY was done as an analogy to REMOVE:FEAT and just does the Normal nature.
      > >>>>>>>>>
      > >>>>>>>>> TP
      > >>>>>>>>>
      > >>>>>>> [Non-text portions of this message have been removed]
      > >>>>>>>
      > >>>>
      > >>>>
      > >>>> ------------------------------------
      > >>>>
      > >>>> Related Lists
      > >>>> PCGen's release site: http://pcgen.sourceforge.net
      > >>>> PCGen's Wiki: http://wiki.pcgen.org/
      > >>>> PCGen's Roadmap: http://wiki.pcgen.org/index.php?title=Roadmap
      > >>>> PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
      > >>>> PCGen's Online Docs: http://pcgen-test.org/autobuilds/pcgen-docs/index.html
      > >>>> PCGen's Backup Autobuilds and Docs: http://pcgen.akozakis.id.au/autobuilds/download.html
      > >>>>
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      > >>>> (for assistance in creating new homebrew or official list files)
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      > >>>> (for new official data source development)
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      > >>>>
      > >>>>
      > >>>>
      > >>>>
      > >>> --
      > >>> Andrew Maitland (LegacyKing)
      > >>> Admin Silverback - PCGen Board of Directors
      > >>> Data Chimp, Docs Tamarin
      > >>> Unique Title "Quick-Silverback Tracker Monkey"
      > >>> Unique Title "The Torturer of PCGen"
      > >>>
      > >>>
      > >>> [Non-text portions of this message have been removed]
      > >>>
      > >
      > >
      > >
      > > ------------------------------------
      > >
      > > Related Lists
      > > PCGen's release site: http://pcgen.sourceforge.net
      > > PCGen's Wiki: http://wiki.pcgen.org/
      > > PCGen's Roadmap: http://wiki.pcgen.org/index.php?title=Roadmap
      > > PCGen's alpha build: http://pcgen.sourceforge.net/07_autobuilds.php
      > > PCGen's Online Docs: http://pcgen-test.org/autobuilds/pcgen-docs/index.html
      > > PCGen's Backup Autobuilds and Docs: http://pcgen.akozakis.id.au/autobuilds/download.html
      > >
      > > PCGen List File Help: http://tech.groups.yahoo.com/group/PCGenListFileHelp/
      > > (for assistance in creating new homebrew or official list files)
      > >
      > > PCGen Experimental: http://tech.groups.yahoo.com/group/pcgen_experimental/
      > > (for new official data source development)
      > > Yahoo! Groups Links
      > >
      > >
      > >
      > >
      >
      > --
      > Andrew Maitland (LegacyKing)
      > Admin Silverback - PCGen Board of Directors
      > Data Chimp, Docs Tamarin
      > Unique Title "Quick-Silverback Tracker Monkey"
      > Unique Title "The Torturer of PCGen"
      >
      >
      > [Non-text portions of this message have been removed]
      >
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