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Re: [pcgen-xml] Schema: Classes

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  • Keith Davies
    ... I expect so; I needed and example and didn t feel like working out the encoding at the time. Actually, that looks like it s from the old doco; now it d
    Message 1 of 2 , Jan 20, 2004
      On Tue, Jan 20, 2004 at 01:00:03PM +0000, Frugal wrote:
      > I notice you have this construct in the barbarian class:
      >
      > <add score="movement" value="10"
      > when="not heavily armored or heavily encumbered" />
      >
      > Is the "when" attribute supposed to be pure text, or does it have some
      > kind of semantic component?
      >
      > I ask because most of the constructs of this kind (dwarf race for
      > example) would make sense as a note on the character sheet ("+4 dodge
      > bonus vs Giants" etc). However the barbarian movement bonus can be
      > determined exactly as runtime, Can this be defined in terms of
      > prerequisites as it is currently in PCGen?

      I expect so; I needed and example and didn't feel like working out the
      encoding at the time.

      Actually, that looks like it's from the old doco; now it'd probably be
      there as a bonus using prereqs.


      Keith
      --
      Keith Davies I gave my 2yo daughter a strawberry
      keith.davies@... Naomi: "Strawberry!"
      me: "What do you say?"
      Naomi: "*MY* strawberry!"
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