Re: [NTO] Re: Procedure for writing a computer program
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Alle 23.01 Thursday 30/11/2000 -0800, Jim Hall ha mandato a Marco questo
>If I may also use your example then it wouldn't surprise me if the finishedIt's true!
>wall was 12 feet high, 133 feet long, with 4 x 12 studs, 17 windows and 5
>doors (or some other such foolishness).
We architects call it "spontaneous architecture"... it becomes "typical"
after a 200 years on so, and you can't modify it, in the same way you can't
modify a spaghetti-coded program :-)
- A major mistake is to get so involved with the coding &
language that we forget to actually WRITE the program, THEN code
Bill *||:>) wrote:
That is exactly what I am looking for how do you write a program
code it or even decide what language will be the best to use ...
*||:^) A wee bit of
help.tips or ideas on how to start ... planning ... a project ...
you know.a jump start ... with the obvious ..... so the light
goes on .... a hint ... so more people get the joke ... *||:^)
I work with animals allot border collies ..... when some college
guy comes out to learn to do some training ... what is obvious to
me is not always so obvious to him ... you might tell him five
times and he just does not get it ... but if I take the time to
give him a hint they will usually suprise you .. what you thought
was dumb was just ignorant of animals ..... ignorance is curable
in most cases ... *||:^) I had a male nurse that came to me about
5 years ago for help he just won the Nursery Nationals ... but
when I first met him he was comical ... he couldn't even spell
border collie ..and I thought to myself what a dumb head ... but
he stuck it out and ... there you have it ......
Bill (off topic) Scott.